Ad Astra - Flying Circus
Knights of the Sky
Gotha G.V
Central Powers
coalition: Central Powers
Gotha G.V
Air K/HR
0.31
Air KD
0.1
Ground K/HR
8.48
Ground KD
2.7
Gunnery Accuracy
2.2
Elo
1484
Rating
5832
Detailed combat results
Gunnery Accuracy
2.2%
Total Aircraft
1
Fighters
0% (0)
Attacker
0% (0)
Bombers
0% (0)
Transport
0% (0)
Fighters (AI)
100.0% (1)
Assisted
0
Bomb/Rocket Accuracy
20.6%
Destroyed ground targets
27
Trucks (AI)
3.7% (1)
Airfield Objects
70.37% (19)
Bridges
3.7% (1)
Industrial Objects
22.22% (6)
Detailed sorties results
Flight Time
3:11
Score
431
Sorties
18
Landed on Airfield
16.67% (3)
in flight
22.22% (4)
Lost aircraft
61.11% (11)
Bailout
5.56% (1)
Dead
50.0% (9)
Captured
5.56% (1)
ditched
0.0% (0)
Percent deaths to AA
20.0% (2)
Percent deaths due to accidents
50.0% (5)
Percent aircraft lost to AA
18.18% (2)
Percent aircraft lost due to accidents
63.64% (7)
Plane Durability*
21.43%
Pilot Survivability*
28.57%
Plane Lethality*
20.0%
Plane Lethality (no assists)
0.0%
Pilot Lethality*
20.0%
K/D - Kills per Death
0.1
K/L - Kills per Aircraft Lost
0.09
K/S - Kills per Sortie
0.06
K/H - Kills per Hour of Flight
0.31
GK/D - G.Kills per Death
2.7
GK/L - G.Kills per Aircraft Lost
1.5
GK/S - G.Kills per Sortie
1.5
GK/H - G.Kills per Hour of Flight
8.48
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.). Only weapon configurations which account for at least 5% of deaths are displayed.
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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