Ad Astra - Flying Circus
Knights of the Sky
Fokker D.VIIF
Central Powers
coalition: Central Powers
Fokker D.VIIF
Air K/HR
1.45
Air KD
1.56
Ground K/HR
1.5
Ground KD
1.61
Gunnery Accuracy
10.5
Elo
1477
Rating
14K
Detailed combat results
Gunnery Accuracy
10.5%
Total Aircraft
28
Fighters
42.86% (12)
Attacker
10.71% (3)
Bombers
0% (0)
Transport
0% (0)
Fighters (AI)
46.43% (13)
Assisted
0
Bomb/Rocket Accuracy
0.0%
Destroyed ground targets
29
Trucks (AI)
10.34% (3)
Medium-caliber AA guns
3.45% (1)
Small-caliber AA guns
34.48% (10)
Machine gunners
10.34% (3)
Aerostats
17.24% (5)
Howitzers
24.14% (7)
Detailed sorties results
Flight Time
19:18
Score
2263
Sorties
48
Landed on Airfield
33.33% (16)
in flight
20.83% (10)
Lost aircraft
45.83% (22)
Bailout
6.25% (3)
Dead
35.42% (17)
Captured
2.08% (1)
ditched
0.0% (0)
Percent aircraft lost due to accidents
9.09% (2)
Offensive ammo breakdown
Average hits per aircraft kill ★
Total Instances
10
Pilot snipes
60.0% (6)
Standard deviation
44.78
Geometric median
15.95
90th percentile
96.2
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Defensive ammo breakdown
Average hits per aircraft lost ⛤
Total instances
4
Pilot snipes
25.0% (1)
Standard deviation
16.43
Geometric median
24.92
90th percentile
-
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Plane Durability*
47.62%
Pilot Survivability*
57.14%
Plane Lethality*
68.09%
Plane Lethality (no assists)
15.96%
Pilot Lethality*
59.57%
K/D - Kills per Death
1.56
K/L - Kills per Aircraft Lost
1.27
K/S - Kills per Sortie
0.58
K/H - Kills per Hour of Flight
1.45
GK/D - G.Kills per Death
1.61
GK/L - G.Kills per Aircraft Lost
0.6
GK/S - G.Kills per Sortie
0.6
GK/H - G.Kills per Hour of Flight
1.5
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.). Only weapon configurations which account for at least 5% of deaths are displayed.
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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