Ad Astra - Flying Circus
Knights of the Sky
Fokker Dr.I
Central Powers
coalition: Central Powers
Fokker Dr.I
Air K/HR
7.54
Air KD
4.11
Ground K/HR
0.19
Ground KD
0.11
Gunnery Accuracy
21.6
Elo
1506
Rating
6870
Detailed combat results
Gunnery Accuracy
21.6%
Total Aircraft
156
Fighters
7.69% (12)
Attacker
0.64% (1)
Bombers
0% (0)
Transport
0% (0)
Fighters (AI)
91.67% (143)
Assisted
6
Bomb/Rocket Accuracy
0.0%
Destroyed ground targets
4
Medium-caliber AA guns
25.0% (1)
Aerostats
75.0% (3)
Detailed sorties results
Flight Time
20:41
Score
2324
Sorties
96
Landed on Airfield
40.62% (39)
in flight
12.5% (12)
Lost aircraft
46.88% (45)
Bailout
4.17% (4)
Dead
37.5% (36)
Captured
2.08% (2)
ditched
0.0% (0)
Percent deaths to AA
2.63% (1)
Percent deaths due to accidents
26.32% (10)
Percent aircraft lost to AA
2.22% (1)
Percent aircraft lost due to accidents
24.44% (11)
Offensive ammo breakdown
Average hits per aircraft kill ★
Total Instances
5
Pilot snipes
40.0% (2)
Standard deviation
59.12
Geometric median
31.0
90th percentile
-
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Defensive ammo breakdown
Average hits per aircraft lost ⛤
Total instances
10
Pilot snipes
50.0% (5)
Standard deviation
23.96
Geometric median
19.87
90th percentile
52.1
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Plane Durability*
38.89%
Pilot Survivability*
47.22%
Plane Lethality*
89.47%
Plane Lethality (no assists)
17.11%
Pilot Lethality*
78.95%
K/D - Kills per Death
4.11
K/L - Kills per Aircraft Lost
3.47
K/S - Kills per Sortie
1.62
K/H - Kills per Hour of Flight
7.54
GK/D - G.Kills per Death
0.11
GK/L - G.Kills per Aircraft Lost
0.04
GK/S - G.Kills per Sortie
0.04
GK/H - G.Kills per Hour of Flight
0.19
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.). Only weapon configurations which account for at least 5% of deaths are displayed.
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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