Ad Astra - Flying Circus
Knights of the Sky
SSW D.IV
Central Powers
coalition: Central Powers
SSW D.IV
Air K/HR
1.19
Air KD
0.71
Ground K/HR
0.47
Ground KD
0.29
Gunnery Accuracy
25.1
Elo
1499
Rating
2236
Detailed combat results
Gunnery Accuracy
25.1%
Total Aircraft
5
Fighters
40.0% (2)
Attacker
40.0% (2)
Bombers
20.0% (1)
Transport
0% (0)
Assisted
0
Bomb/Rocket Accuracy
0.0%
Destroyed ground targets
2
Aerostats
100.0% (2)
Detailed sorties results
Flight Time
4:13
Score
257
Sorties
10
Landed on Airfield
10.0% (1)
in flight
10.0% (1)
Lost aircraft
80.0% (8)
Bailout
10.0% (1)
Dead
50.0% (5)
Captured
20.0% (2)
ditched
0.0% (0)
Percent deaths due to accidents
28.57% (2)
Percent aircraft lost due to accidents
25.0% (2)
Defensive ammo breakdown
Average hits per aircraft lost ⛤
Total instances
4
Pilot snipes
50.0% (2)
Standard deviation
28.3
Geometric median
17.89
90th percentile
-
Download data
Plane Durability*
20.0%
Pilot Survivability*
30.0%
Plane Lethality*
62.5%
Plane Lethality (no assists)
15.62%
Pilot Lethality*
43.75%
K/D - Kills per Death
0.71
K/L - Kills per Aircraft Lost
0.62
K/S - Kills per Sortie
0.5
K/H - Kills per Hour of Flight
1.19
GK/D - G.Kills per Death
0.29
GK/L - G.Kills per Aircraft Lost
0.2
GK/S - G.Kills per Sortie
0.2
GK/H - G.Kills per Hour of Flight
0.47
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.). Only weapon configurations which account for at least 5% of deaths are displayed.
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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