WW1 Dynamic Campaign Server
Knights of the Sky
Sopwith Dolphin
Entente
coalition: Entente
Sopwith Dolphin
Air K/HR
2.88
Air KD
3.75
Ground K/HR
0.96
Ground KD
1.25
Gunnery Accuracy
17.1
Elo
1522
Rating
22K
Detailed combat results
Gunnery Accuracy
17.1%
Total Aircraft
15
Fighters
40.0% (6)
Attacker
6.67% (1)
Bombers
6.67% (1)
Transport
0% (0)
Fighters (AI)
46.67% (7)
Assisted
6
Bomb/Rocket Accuracy
0.0%
Destroyed ground targets
5
Medium-caliber AA guns
20.0% (1)
Small-caliber AA guns
20.0% (1)
Aerostats
60.0% (3)
Detailed sorties results
Flight Time
5:12
Score
680
Sorties
16
Landed on Airfield
43.75% (7)
in flight
25.0% (4)
Lost aircraft
31.25% (5)
Bailout
0.0% (0)
Dead
25.0% (4)
Captured
0.0% (0)
ditched
0.0% (0)
Offensive ammo breakdown
Average hits per aircraft kill ★
Total Instances
4
Pilot snipes
75.0% (3)
Standard deviation
8.37
Geometric median
49.0
90th percentile
-
Download data
Plane Durability*
68.75%
Pilot Survivability*
75.0%
Plane Lethality*
95.45%
Plane Lethality (no assists)
18.18%
Pilot Lethality*
81.82%
K/D - Kills per Death
3.75
K/L - Kills per Aircraft Lost
3.0
K/S - Kills per Sortie
0.94
K/H - Kills per Hour of Flight
2.88
GK/D - G.Kills per Death
1.25
GK/L - G.Kills per Aircraft Lost
0.31
GK/S - G.Kills per Sortie
0.31
GK/H - G.Kills per Hour of Flight
0.96
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.). Only weapon configurations which account for at least 5% of deaths are displayed.
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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