Ad Astra - Flying Circus
Knights of the Sky
Sopwith Triplane
Entente
coalition: Entente
Sopwith Triplane
Air K/HR
3.02
Air KD
1.76
Ground K/HR
0.55
Ground KD
0.32
Gunnery Accuracy
28.6
Elo
1450
Rating
8542
Detailed combat results
Gunnery Accuracy
28.6%
Total Aircraft
60
Fighters
20.0% (12)
Attacker
3.33% (2)
Bombers
0% (0)
Transport
0% (0)
Fighters (AI)
66.67% (40)
Attacker (AI)
10.0% (6)
Assisted
6
Bomb/Rocket Accuracy
0.0%
Destroyed ground targets
11
Aerostats
100.0% (11)
Detailed sorties results
Flight Time
19:50
Score
2401
Sorties
79
Landed on Airfield
44.3% (35)
in flight
7.59% (6)
Lost aircraft
48.1% (38)
Bailout
2.53% (2)
Dead
41.77% (33)
Captured
1.27% (1)
ditched
1.27% (1)
Percent deaths to AA
14.71% (5)
Percent deaths due to accidents
20.59% (7)
Percent aircraft lost to AA
15.79% (6)
Percent aircraft lost due to accidents
23.68% (9)
Offensive ammo breakdown
Average hits per aircraft kill ★
Total Instances
6
Pilot snipes
50.0% (3)
Standard deviation
13.74
Geometric median
22.0
90th percentile
-
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Defensive ammo breakdown
Average hits per aircraft lost ⛤
Total instances
9
Pilot snipes
55.56% (5)
Standard deviation
26.09
Geometric median
17.0
90th percentile
-
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Plane Durability*
37.29%
Pilot Survivability*
42.37%
Plane Lethality*
68.29%
Plane Lethality (no assists)
17.07%
Pilot Lethality*
48.78%
K/D - Kills per Death
1.76
K/L - Kills per Aircraft Lost
1.58
K/S - Kills per Sortie
0.76
K/H - Kills per Hour of Flight
3.02
GK/D - G.Kills per Death
0.32
GK/L - G.Kills per Aircraft Lost
0.14
GK/S - G.Kills per Sortie
0.14
GK/H - G.Kills per Hour of Flight
0.55
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.). Only weapon configurations which account for at least 5% of deaths are displayed.
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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