Ad Astra - Flying Circus
Knights of the Sky
Sopwith Triplane
Entente
coalition: Entente
Sopwith Triplane
Air K/HR
5.76
Air KD
4.57
Ground K/HR
0.31
Ground KD
0.24
Gunnery Accuracy
29.6
Elo
1580
Rating
11K
Detailed combat results
Gunnery Accuracy
29.6%
Total Aircraft
526
Fighters
14.45% (76)
Attacker
3.99% (21)
Bombers
0% (0)
Transport
0% (0)
Fighters (AI)
81.56% (429)
Assisted
60
Bomb/Rocket Accuracy
0.0%
Destroyed ground targets
28
Trucks (AI)
7.14% (2)
Small-caliber AA guns
3.57% (1)
Aerostats
89.29% (25)
Detailed sorties results
Flight Time
3:19:22
Score
11222
Sorties
350
Landed on Airfield
50.0% (175)
in flight
10.29% (36)
Lost aircraft
39.71% (139)
Bailout
0.57% (2)
Dead
32.86% (115)
Captured
0.0% (0)
ditched
0.57% (2)
Percent deaths to AA
14.78% (17)
Percent deaths due to accidents
23.48% (27)
Percent aircraft lost to AA
13.67% (19)
Percent aircraft lost due to accidents
24.46% (34)
Offensive ammo breakdown
Average hits per aircraft kill ★
Total Instances
41
Pilot snipes
82.93% (34)
Standard deviation
23.98
Geometric median
37.0
90th percentile
56.0
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Defensive ammo breakdown
Average hits per aircraft lost ⛤
Total instances
24
Pilot snipes
75.0% (18)
Standard deviation
31.6
Geometric median
24.0
90th percentile
74.5
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Total instances
6
Pilot snipes
16.67% (1)
Standard deviation
7.61
Geometric median
1.89
90th percentile
-
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Plane Durability*
48.88%
Pilot Survivability*
57.09%
Plane Lethality*
88.85%
Plane Lethality (no assists)
18.65%
Pilot Lethality*
72.31%
K/D - Kills per Death
4.57
K/L - Kills per Aircraft Lost
3.78
K/S - Kills per Sortie
1.5
K/H - Kills per Hour of Flight
5.76
GK/D - G.Kills per Death
0.24
GK/L - G.Kills per Aircraft Lost
0.08
GK/S - G.Kills per Sortie
0.08
GK/H - G.Kills per Hour of Flight
0.31
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.). Only weapon configurations which account for at least 5% of deaths are displayed.
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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