Ad Astra - Flying Circus
Knights of the Sky
Albatros D.II
Central Powers
coalition: Central Powers
Albatros D.II
Air K/HR
4.22
Air KD
3.67
Ground K/HR
0.19
Ground KD
0.17
Gunnery Accuracy
14.7
Elo
1522
Rating
9882
Detailed combat results
Gunnery Accuracy
14.7%
Total Aircraft
22
Fighters
40.91% (9)
Attacker
4.55% (1)
Bombers
0% (0)
Transport
0% (0)
Fighters (AI)
54.55% (12)
Assisted
1
Bomb/Rocket Accuracy
0.0%
Destroyed ground targets
1
Small-caliber AA guns
100.0% (1)
Detailed sorties results
Flight Time
5:12
Score
556
Sorties
18
Landed on Airfield
38.89% (7)
in flight
11.11% (2)
Lost aircraft
50.0% (9)
Bailout
0.0% (0)
Dead
16.67% (3)
Captured
16.67% (3)
ditched
0.0% (0)
Percent aircraft lost to AA
11.11% (1)
Offensive ammo breakdown
Average hits per aircraft kill ★
Total Instances
6
Pilot snipes
83.33% (5)
Standard deviation
33.19
Geometric median
28.98
90th percentile
-
Download data
Plane Durability*
35.71%
Pilot Survivability*
57.14%
Plane Lethality*
93.1%
Plane Lethality (no assists)
17.24%
Pilot Lethality*
89.66%
K/D - Kills per Death
3.67
K/L - Kills per Aircraft Lost
2.44
K/S - Kills per Sortie
1.22
K/H - Kills per Hour of Flight
4.22
GK/D - G.Kills per Death
0.17
GK/L - G.Kills per Aircraft Lost
0.06
GK/S - G.Kills per Sortie
0.06
GK/H - G.Kills per Hour of Flight
0.19
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.). Only weapon configurations which account for at least 5% of deaths are displayed.
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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