WW1 Dynamic Campaign Server
Knights of the Sky
Nieuport 17.C1 GBR
Central Powers
coalition: Central Powers
Nieuport 17.C1 GBR
Air K/HR
3.1
Air KD
0.75
Ground K/HR
0.0
Ground KD
0.0
Gunnery Accuracy
13.1
Elo
1556
Rating
4015
Detailed combat results
Gunnery Accuracy
13.1%
Total Aircraft
9
Fighters
100.0% (9)
Attacker
0% (0)
Bombers
0% (0)
Transport
0% (0)
Assisted
0
Bomb/Rocket Accuracy
0.0%
Destroyed ground targets
0
Detailed sorties results
Flight Time
2:54
Score
374
Sorties
43
Landed on Airfield
4.65% (2)
in flight
65.12% (28)
Lost aircraft
30.23% (13)
Bailout
0.0% (0)
Dead
27.91% (12)
Captured
0.0% (0)
ditched
2.33% (1)
Percent deaths due to accidents
33.33% (4)
Percent aircraft lost due to accidents
38.46% (5)
Defensive ammo breakdown
Average hits per aircraft lost ⛤
Total instances
5
Pilot snipes
60.0% (3)
Standard deviation
19.25
Geometric median
11.0
90th percentile
-
Download data
Plane Durability*
40.0%
Pilot Survivability*
40.0%
Plane Lethality*
56.67%
Plane Lethality (no assists)
15.0%
Pilot Lethality*
56.67%
K/D - Kills per Death
0.75
K/L - Kills per Aircraft Lost
0.69
K/S - Kills per Sortie
0.21
K/H - Kills per Hour of Flight
3.1
GK/D - G.Kills per Death
0.0
GK/L - G.Kills per Aircraft Lost
0.0
GK/S - G.Kills per Sortie
0.0
GK/H - G.Kills per Hour of Flight
0.0
★ This data is pulled purely from sorties where this plane was the sole source of damage.
⛤ This data is pulled purely from sorties where this plane was damaged by a single enemy (one aircraft/tank/AA/etc.). Only weapon configurations which account for at least 5% of deaths are displayed.
* Plane Durability is percent of sorties the plane survived after taking damage.
* Pilot Survivability is the percent of sorties the pilot survived after the plane took damage.
* Plane Lethality is the percent of enemy aircraft which went down after taking damage from this plane. Assists count.
* Pilot Lethality is the percent of enemy pilots which died after taking damage from this plane. Assists count.
Attention! Algorithms collection statistics IL2 stats differs from statistics in-game. As a consequence of these statistics will not coincide with the game.
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