WW1 Dynamic Campaign Server
Knights of the Sky
Sortie: 17.02.2024 - 18:59 Landed
pilot: GenMarkof007
Back to sorties list
18:59:56
respawn
19:00:56
takeoff
19:39:44
damaged - 100.0%
24 lb Cooper
AI
7.7 cm FlaK L/27 turret
19:39:44
DESTROYED
AI
7.7 cm FlaK L/27 turret
19:39:44
damaged - 100.0%
AI
Spandau MG 08 AA turret
19:39:44
DESTROYED
AI
Spandau MG 08 AA turret
19:40:06
damaged - 82.4%
24 lb Cooper
AI
7.7 cm FlaK L/27 turret
19:40:06
damaged - 25.5%
AI
Spandau MG 08 AA turret
19:40:06
damaged - 75.0%
AI
German AAA Peniche
19:40:06
damaged - 25.0%
AI
German AAA Peniche
19:40:06
DESTROYED
AI
German AAA Peniche
19:40:06
damaged - 17.6%
AI
7.7 cm FlaK L/27 turret
19:40:06
DESTROYED
AI
7.7 cm FlaK L/27 turret
19:40:06
damaged - 74.5%
AI
Spandau MG 08 AA turret
19:40:06
DESTROYED
AI
Spandau MG 08 AA turret
19:40:35
damaged - 100.0%
24 lb Cooper
AI
7.7 cm FlaK L/27 turret
19:40:35
DESTROYED
AI
7.7 cm FlaK L/27 turret
19:40:35
damaged - 33.6%
AI
Spandau MG 08 AA turret
19:59:39
damaged - 0.2%
BULLET_ENG_7-7X56_APSMK
Fokker D.VIIF
19:59:46
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
Fokker D.VIIF
20:01:20
was damaged - 0.9%
2 X BULLET_GER_7-92X57_APSMK
Pfalz D.XII
20:01:20
was damaged - 0.1%
Pfalz D.XII
20:01:21
was damaged - 0.1%
6 X BULLET_GER_7-92X57_APSMK
Pfalz D.XII
20:01:21
was damaged - 0.1%
2 X BULLET_GER_7-92X57_APSMK
Pfalz D.XII
20:01:21
was damaged - 0.1%
3 X BULLET_GER_7-92X57_APSMK
Pfalz D.XII
20:01:21
was damaged - 2.0%
6 X BULLET_GER_7-92X57_APSMK
Pfalz D.XII
20:01:21
was damaged - 0.2%
Pfalz D.XII
20:01:21
was damaged - 1.1%
Pfalz D.XII
20:01:21
was damaged - 0.1%
Pfalz D.XII
20:01:22
was damaged - 0.9%
6 X BULLET_GER_7-92X57_APSMK
Pfalz D.XII
20:01:22
was damaged - 0.1%
BULLET_GER_7-92X57_APSMK
Pfalz D.XII
20:01:22
was damaged - 0.1%
BULLET_GER_7-92X57_APSMK
Pfalz D.XII
20:01:23
was wounded - 60.5%
10 X BULLET_GER_7-92X57_APSMK
Pfalz D.XII
20:01:23
was damaged - 7.4%
Pfalz D.XII
20:01:23
was damaged - 0.9%
Pfalz D.XII
20:01:23
was damaged - 0.1%
Pfalz D.XII
20:03:18
landed
20:03:55
end
20:04:42
SHOTDOWN
Fokker D.VIIF
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.