WW1 Dynamic Campaign Server
Knights of the Sky
Sortie: 24.02.2024 - 19:57 Dead
pilot: J18_JohnLew
Back to sorties list
19:57:00
respawn
19:57:00
takeoff
20:06:26
damaged - 0.1%
3 X BULLET_GER_7-92X57_APSMK
Sopwith Camel
20:06:27
damaged - 0.1%
BULLET_GER_7-92X57_APSMK
Sopwith Camel
20:06:29
was damaged - 0.2%
4 X BULLET_ENG_7-7X56_APSMK
S.E.5a
20:06:34
was damaged - 0.2%
2 X BULLET_ENG_7-7X56_APSMK
Sopwith Camel
20:06:47
damaged - 0.1%
5 X BULLET_GER_7-92X57_APSMK
Sopwith Camel
20:06:57
damaged - 1.2%
4 X BULLET_GER_7-92X57_APSMK
Sopwith Camel
20:06:57
damaged - 0.1%
Sopwith Camel
20:06:57
damaged - 0.9%
BULLET_GER_7-92X57_APSMK
Sopwith Camel
20:06:57
damaged - 0.1%
Sopwith Camel
20:06:59
damaged - 1.0%
3 X BULLET_GER_7-92X57_APSMK
Sopwith Camel
20:06:59
damaged - 0.1%
Sopwith Camel
20:06:59
damaged - 1.0%
Sopwith Camel
20:06:59
damaged - 0.1%
Sopwith Camel
20:07:19
was damaged - 0.6%
3 X BULLET_ENG_7-7X56_APSMK
S.E.5a
20:07:19
was damaged - 0.1%
S.E.5a
20:07:19
was damaged - 0.1%
3 X BULLET_ENG_7-7X56_APSMK
S.E.5a
20:07:20
was wounded - 54.7%
BULLET_ENG_7-7X56_APSMK
S.E.5a
20:07:20
was damaged - 6.8%
S.E.5a
20:07:20
was damaged - 0.8%
S.E.5a
20:07:20
was damaged - 0.1%
S.E.5a
20:07:38
was damaged - 0.8%
4 X BULLET_ENG_7-7X56_APSMK
Bristol F2B (F.III)
20:07:38
was damaged - 0.1%
Bristol F2B (F.III)
20:07:40
was damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
Bristol F2B (F.III)
20:07:58
was damaged - 0.6%
5 X BULLET_ENG_7-7X56_APSMK
S.E.5a
20:07:58
was damaged - 0.1%
S.E.5a
20:07:59
was damaged - 0.4%
4 X BULLET_ENG_7-7X56_APSMK
S.E.5a
20:07:59
was damaged - 0.1%
S.E.5a
20:07:59
was damaged - 0.1%
3 X BULLET_ENG_7-7X56_APSMK
S.E.5a
20:07:59
was damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
S.E.5a
20:07:59
was damaged - 0.1%
6 X BULLET_ENG_7-7X56_APSMK
S.E.5a
20:08:00
was damaged - 0.3%
BULLET_ENG_7-7X56_APSMK
S.E.5a
20:08:00
was damaged - 0.1%
3 X BULLET_ENG_7-7X56_APSMK
S.E.5a
20:08:00
was damaged - 87.7%
6 X BULLET_ENG_7-7X56_APSMK
S.E.5a
20:08:00
WAS SHOTDOWN
S.E.5a
20:08:00
was wounded - 45.3%
S.E.5a
20:08:00
WAS KILLED
S.E.5a
20:08:00
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.