Ad Astra - Flying Circus
Knights of the Sky
Sortie: 21.03.2024 - 11:25 Dead
pilot: BleuAzur
Back to sorties list
11:25:57
respawn
11:27:43
takeoff
11:35:22
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Pfalz D.IIIa
11:38:46
damaged - 1.3%
2 X BULLET_ENG_7-7X56_APSMK
AI
Pfalz D.IIIa
11:38:46
damaged - 0.2%
AI
Pfalz D.IIIa
11:38:50
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Pfalz D.IIIa
11:40:10
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Pfalz D.IIIa
11:40:12
damaged - 0.1%
3 X BULLET_ENG_7-7X56_APSMK
AI
Pfalz D.IIIa
11:40:18
damaged - 0.1%
10 X BULLET_ENG_7-7X56_APSMK
AI
Pfalz D.IIIa
11:40:42
damaged - 0.1%
9 X BULLET_ENG_7-7X56_APSMK
AI
Pfalz D.IIIa
11:40:42
damaged - 0.9%
2 X BULLET_ENG_7-7X56_APSMK
AI
Pfalz D.IIIa
11:40:42
wounded - 39.5%
2 X BULLET_ENG_7-7X56_APSMK
AI
pilot
11:40:42
damaged - 5.0%
AI
Pfalz D.IIIa
11:40:42
damaged - 0.6%
BULLET_ENG_7-7X56_APSMK
AI
Pfalz D.IIIa
11:40:42
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Pfalz D.IIIa
11:40:47
damaged - 0.9%
4 X BULLET_ENG_7-7X56_APSMK
AI
Pfalz D.IIIa
11:40:47
damaged - 0.1%
AI
Pfalz D.IIIa
11:40:54
damaged - 6.9%
BULLET_ENG_7-7X56_APSMK
AI
Pfalz D.IIIa
11:40:54
damaged - 36.9%
AI
Pfalz D.IIIa
11:40:54
damaged - 0.9%
AI
Pfalz D.IIIa
11:40:54
damaged - 0.1%
AI
Pfalz D.IIIa
11:40:59
damaged - 35.9%
AI
Pfalz D.IIIa
11:40:59
SHOTDOWN
AI
Pfalz D.IIIa
11:40:59
KILLED
AI
pilot
11:43:10
was damaged - 0.1%
3 X BULLET_GER_7-92X57_APSMK
AI
Pfalz D.IIIa
11:44:22
was damaged - 0.2%
2 X BULLET_GER_7-92X57_APSMK
AI
Fokker Dr.I
11:44:23
was damaged - 0.3%
BULLET_GER_7-92X57_APSMK
AI
Fokker Dr.I
11:44:23
was damaged - 0.7%
BULLET_GER_7-92X57_APSMK
AI
Fokker Dr.I
11:44:23
was damaged - 0.1%
AI
Fokker Dr.I
11:45:43
damaged - 0.3%
2 X BULLET_ENG_7-7X56_APSMK
airfield ammo dump
11:45:46
damaged - 0.4%
2 X BULLET_ENG_7-7X56_APSMK
airfield ammo dump
11:46:53
damage - 0.3%
11:46:53
damage - 0.5%
11:46:53
damage - 0.2%
11:46:53
damage - 0.3%
11:46:53
damage - 4.4%
11:46:53
damage - 92.6%
11:46:53
wound - 100.0%
11:46:53
DIED
11:46:53
end
11:46:56
WAS SHOTDOWN
AI
Fokker Dr.I
11:46:56
crashed
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.