WW1 Dynamic Campaign Server
Knights of the Sky
Sortie: 30.03.2024 - 22:52 Aircraft lost
pilot: ericshark
Back to sorties list
22:52:24
respawn
22:53:21
takeoff
23:03:34
damaged - 0.1%
BULLET_GER_7-92X57_APSMK
S.E.5a
23:03:38
damaged - 0.1%
6 X BULLET_GER_7-92X57_APSMK
S.E.5a
23:03:38
damaged - 0.2%
S.E.5a
23:03:38
damaged - 0.4%
4 X BULLET_GER_7-92X57_APSMK
S.E.5a
23:03:38
damaged - 0.1%
S.E.5a
23:03:38
damaged - 1.0%
5 X BULLET_GER_7-92X57_APSMK
S.E.5a
23:03:38
damaged - 0.1%
S.E.5a
23:03:38
wounded - 63.0%
S.E.5a
23:03:38
damaged - 7.7%
S.E.5a
23:03:38
damaged - 0.9%
BULLET_GER_7-92X57_APSMK
S.E.5a
23:03:38
damaged - 0.1%
BULLET_GER_7-92X57_APSMK
S.E.5a
23:03:58
KILLED
S.E.5a
23:05:29
damaged - 0.1%
2 X BULLET_GER_7-92X57_APSMK
AI
S.E.5a
23:05:29
damaged - 0.3%
2 X BULLET_GER_7-92X57_APSMK
AI
S.E.5a
23:05:29
damaged - 0.1%
2 X BULLET_GER_7-92X57_APSMK
AI
S.E.5a
23:05:30
damaged - 0.1%
BULLET_GER_7-92X57_APSMK
AI
S.E.5a
23:05:40
was damaged - 0.2%
BULLET_ENG_7-7X56_APSMK
AI
Sopwith Triplane
23:05:42
damaged - 0.1%
2 X BULLET_GER_7-92X57_APSMK
AI
Sopwith Triplane
23:05:57
damaged - 0.1%
2 X BULLET_GER_7-92X57_APSMK
AI
Sopwith Camel
23:06:00
damaged - 0.1%
BULLET_GER_7-92X57_APSMK
AI
Sopwith Triplane
23:06:09
damaged - 0.1%
2 X BULLET_GER_7-92X57_APSMK
AI
Sopwith Triplane
23:06:19
was damaged - 0.9%
BULLET_ENG_7-7X56_APSMK
AI
Sopwith Camel
23:06:19
was damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Sopwith Camel
23:06:25
SHOTDOWN
AI
Sopwith Triplane
23:06:25
wounded - 100.0%
BULLET_GER_7-92X57_APSMK
AI
pilot
23:06:25
KILLED
AI
pilot
23:06:46
damaged - 0.1%
BULLET_GER_7-92X57_APSMK
AI
Sopwith Camel
23:06:47
damaged - 0.2%
6 X BULLET_GER_7-92X57_APSMK
AI
Sopwith Camel
23:06:47
damaged - 0.2%
3 X BULLET_GER_7-92X57_APSMK
AI
Sopwith Camel
23:06:47
damaged - 0.2%
BULLET_GER_7-92X57_APSMK
AI
Sopwith Camel
23:06:47
damaged - 0.1%
BULLET_GER_7-92X57_APSMK
AI
Sopwith Camel
23:06:47
damage - 98.8%
23:09:01
WAS SHOTDOWN
AI
Sopwith Camel
23:09:01
crashed
23:09:19
end
23:10:21
SHOTDOWN
AI
Sopwith Camel
23:22:46
SHOTDOWN
AI
S.E.5a
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.