WW1 Dynamic Campaign Server
Knights of the Sky
Sortie: 18.08.2024 - 02:10 Dead
pilot: =IRFC=Cuban_Apache27
Back to sorties list
02:10:52
respawn
02:11:29
takeoff
02:24:21
was damaged - 0.4%
6 X BULLET_GER_7-92X57_APSMK
AI
Fokker Dr.I
02:24:21
was damaged - 0.1%
AI
Fokker Dr.I
02:25:04
was damaged - 0.1%
2 X BULLET_GER_7-92X57_APSMK
AI
Fokker Dr.I
02:31:10
was damaged - 2.1%
AI
7.7 cm FlaK L/27
02:31:10
was damaged - 0.3%
AI
7.7 cm FlaK L/27
02:37:04
damage - 1.1%
02:37:04
damage - 0.1%
02:37:08
landed
02:38:26
takeoff
02:40:03
landed
02:41:30
takeoff
02:49:34
was damaged - 0.6%
8 X BULLET_GER_7-92X57_APSMK
AI
Fokker Dr.I
02:49:34
was damaged - 0.1%
AI
Fokker Dr.I
02:50:12
was damaged - 0.5%
AI
7.7 cm FlaK L/27
02:50:12
was damaged - 0.1%
AI
7.7 cm FlaK L/27
02:51:15
damaged - 1.0%
BULLET_ENG_7-7X56_APSMK
AI
Fokker Dr.I
02:51:15
damaged - 0.1%
AI
Fokker Dr.I
02:52:28
was damaged - 0.1%
7 X BULLET_GER_7-92X57_APSMK
AI
Fokker Dr.I
02:55:56
was damaged - 0.1%
3 X BULLET_GER_7-92X57_APSMK
AI
Fokker Dr.I
02:55:56
damaged - 0.3%
2 X BULLET_ENG_7-7X56_APSMK
AI
Fokker Dr.I
02:56:00
damaged - 98.2%
4 X BULLET_ENG_7-7X56_APSMK
AI
Fokker Dr.I
02:56:00
SHOTDOWN
AI
Fokker Dr.I
02:56:00
wounded - 72.1%
AI
pilot
02:56:00
wounded - 0.1%
AI
pilot
02:56:00
was damaged - 0.3%
3 X BULLET_GER_7-92X57_APSMK
AI
Fokker Dr.I
02:56:00
was damaged - 2.3%
AI
Fokker Dr.I
02:56:00
was damaged - 0.4%
AI
Fokker Dr.I
02:56:00
was damaged - 0.1%
AI
Fokker Dr.I
02:56:00
was damaged - 1.6%
AI
Fokker Dr.I
02:56:00
was damaged - 1.2%
AI
Fokker Dr.I
02:56:00
was damaged - 0.2%
AI
Fokker Dr.I
02:56:04
was damaged - 0.2%
AI
Fokker Dr.I
02:56:04
was damaged - 0.2%
AI
Fokker Dr.I
02:56:04
was damaged - 0.1%
AI
Fokker Dr.I
02:56:04
was damaged - 3.5%
AI
Fokker Dr.I
02:56:04
was damaged - 0.4%
AI
Fokker Dr.I
02:56:04
was damaged - 41.9%
AI
Fokker Dr.I
02:56:12
was damaged - 5.7%
AI
Fokker Dr.I
02:56:12
damage - 36.1%
02:56:12
wound - 100.0%
02:56:12
DIED
02:56:12
end
02:56:13
WAS SHOTDOWN
AI
Fokker Dr.I
02:56:13
crashed
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.