WW1 Dynamic Campaign Server
Knights of the Sky
Sortie: 24.08.2024 - 20:52 Dead
pilot: J18_Fried
Back to sorties list
20:52:54
respawn
20:53:27
takeoff
20:59:39
damaged - 0.9%
2 X BULLET_GER_7-92X57_APSMK
AI
Caquot
20:59:40
damaged - 0.7%
BULLET_GER_7-92X57_APSMK
AI
Caquot
20:59:40
damaged - 0.8%
BULLET_GER_7-92X57_APSMK
AI
Caquot
20:59:40
damaged - 0.7%
BULLET_GER_7-92X57_APSMK
AI
Caquot
20:59:40
damaged - 0.7%
BULLET_GER_7-92X57_APSMK
AI
Caquot
20:59:40
damaged - 0.7%
BULLET_GER_7-92X57_APSMK
AI
Caquot
20:59:40
damaged - 0.7%
BULLET_GER_7-92X57_APSMK
AI
Caquot
20:59:41
damaged - 0.7%
BULLET_GER_7-92X57_APSMK
AI
Caquot
20:59:41
damaged - 0.7%
2 X BULLET_GER_7-92X57_APSMK
AI
Caquot
20:59:41
damaged - 0.7%
BULLET_GER_7-92X57_APSMK
AI
Caquot
20:59:41
damaged - 0.7%
BULLET_GER_7-92X57_APSMK
AI
Caquot
20:59:41
damaged - 0.7%
BULLET_GER_7-92X57_APSMK
AI
Caquot
20:59:42
damaged - 0.7%
BULLET_GER_7-92X57_APSMK
AI
Caquot
20:59:42
damaged - 0.8%
BULLET_GER_7-92X57_APSMK
AI
Caquot
20:59:42
damaged - 0.7%
BULLET_GER_7-92X57_APSMK
AI
Caquot
20:59:49
was damaged - 0.1%
11 X BULLET_ENG_7-7X56_APSMK
AI
S.E.5a
20:59:49
was damaged - 0.2%
BULLET_ENG_7-7X56_APSMK
AI
S.E.5a
20:59:49
was damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
S.E.5a
20:59:49
was damaged - 1.2%
2 X BULLET_ENG_7-7X56_APSMK
AI
S.E.5a
20:59:49
was damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
S.E.5a
20:59:49
was damaged - 0.1%
AI
S.E.5a
20:59:49
was damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
S.E.5a
20:59:54
damaged - 0.8%
BULLET_GER_7-92X57_APSMK
AI
Caquot
20:59:54
damaged - 0.8%
BULLET_GER_7-92X57_APSMK
AI
Caquot
20:59:54
damaged - 0.7%
BULLET_GER_7-92X57_APSMK
AI
Caquot
20:59:54
damaged - 0.8%
BULLET_GER_7-92X57_APSMK
AI
Caquot
21:00:05
damaged - 0.8%
2 X BULLET_GER_7-92X57_APSMK
AI
Caquot
21:00:05
damaged - 0.8%
BULLET_GER_7-92X57_APSMK
AI
Caquot
21:00:05
damaged - 0.6%
AI
Caquot
21:00:05
damaged - 0.6%
AI
Caquot
21:00:05
damaged - 0.6%
BULLET_GER_7-92X57_APSMK
AI
Caquot
21:00:05
damaged - 1.4%
AI
Caquot
21:00:05
damaged - 0.6%
AI
Caquot
21:00:05
damaged - 1.4%
2 X BULLET_GER_7-92X57_APSMK
AI
Caquot
21:00:05
damaged - 2.2%
2 X BULLET_GER_7-92X57_APSMK
AI
Caquot
21:00:05
damaged - 0.6%
AI
Caquot
21:00:05
damaged - 0.6%
AI
Caquot
21:00:05
damaged - 44.6%
AI
Caquot
21:00:05
damaged - 3.2%
BULLET_GER_7-92X57_APSMK
AI
Caquot
21:00:05
DESTROYED
AI
Caquot
21:00:05
damage - 6.6%
21:00:05
damage - 46.4%
21:00:05
damage - 0.1%
21:00:06
damage - 2.7%
21:00:06
damage - 2.6%
21:00:06
damage - 0.3%
21:00:09
was damaged - 0.1%
7 X BULLET_ENG_7-7X56_APSMK
AI
S.E.5a
21:00:47
was wounded - 26.3%
3 X BULLET_ENG_7-7X56_APSMK
AI
S.E.5a
21:00:47
was damaged - 3.3%
AI
S.E.5a
21:00:47
was damaged - 0.5%
AI
S.E.5a
21:00:47
was damaged - 0.1%
AI
S.E.5a
21:00:47
was damaged - 0.7%
2 X BULLET_ENG_7-7X56_APSMK
AI
S.E.5a
21:00:47
was damaged - 0.8%
AI
S.E.5a
21:00:47
was damaged - 0.1%
AI
S.E.5a
21:00:48
was damaged - 1.4%
10 X BULLET_ENG_7-7X56_APSMK
AI
S.E.5a
21:00:48
was wounded - 26.2%
AI
S.E.5a
21:00:48
was damaged - 3.4%
AI
S.E.5a
21:00:48
was damaged - 0.4%
BULLET_ENG_7-7X56_APSMK
AI
S.E.5a
21:00:48
was damaged - 0.1%
AI
S.E.5a
21:00:48
was damaged - 0.3%
BULLET_ENG_7-7X56_APSMK
AI
S.E.5a
21:00:48
was damaged - 0.6%
AI
S.E.5a
21:00:48
was wounded - 27.1%
AI
S.E.5a
21:00:48
was damaged - 3.4%
AI
S.E.5a
21:00:48
was damaged - 0.4%
AI
S.E.5a
21:00:48
was damaged - 0.1%
AI
S.E.5a
21:00:48
was damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
S.E.5a
21:00:58
was damaged - 4.3%
AI
S.E.5a
21:00:58
was damaged - 0.5%
AI
S.E.5a
21:00:58
was damaged - 0.1%
AI
S.E.5a
21:00:59
was damaged - 4.2%
AI
S.E.5a
21:00:59
was damaged - 0.5%
AI
S.E.5a
21:00:59
was damaged - 0.1%
AI
S.E.5a
21:00:59
was damaged - 3.1%
AI
S.E.5a
21:00:59
was damaged - 0.4%
AI
S.E.5a
21:00:59
was damaged - 0.1%
AI
S.E.5a
21:01:01
was damaged - 4.4%
AI
S.E.5a
21:01:01
was damaged - 0.5%
AI
S.E.5a
21:01:01
was damaged - 0.1%
AI
S.E.5a
21:01:01
was damaged - 0.4%
AI
S.E.5a
21:01:01
was damaged - 4.3%
AI
S.E.5a
21:01:01
WAS SHOTDOWN
AI
S.E.5a
21:01:03
wound - 20.5%
21:01:03
WAS KILLED
AI
S.E.5a
21:01:03
end
21:01:06
crashed
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.