WW1 Dynamic Campaign Server
Knights of the Sky
Sortie: 14.09.2024 - 01:37 In Flight
pilot: SE_Mel
Back to sorties list
01:37:51
respawn
01:38:37
takeoff
01:46:07
damaged - 100.0%
2 X BULLET_GER_7-92X57_APSMK
AI
Nieuport 17.C1
01:46:07
SHOTDOWN
AI
Nieuport 17.C1
01:46:07
wounded - 100.0%
AI
pilot
01:46:07
KILLED
AI
pilot
02:05:12
was damaged - 0.1%
3 X BULLET_ENG_7-7X56_APSMK
AI
Nieuport 11.C1
02:05:12
was damaged - 0.1%
AI
Nieuport 11.C1
02:05:14
was damaged - 0.1%
4 X BULLET_ENG_7-7X56_APSMK
AI
Nieuport 11.C1
02:05:14
was damaged - 0.4%
BULLET_ENG_7-7X56_APSMK
AI
Nieuport 11.C1
02:05:14
was damaged - 0.1%
AI
Nieuport 11.C1
02:05:16
was damaged - 1.0%
BULLET_ENG_7-7X56_APSMK
AI
Nieuport 11.C1
02:05:16
was damaged - 0.1%
AI
Nieuport 11.C1
02:05:17
was damaged - 1.0%
2 X BULLET_ENG_7-7X56_APSMK
AI
Nieuport 11.C1
02:05:17
was damaged - 0.1%
AI
Nieuport 11.C1
02:05:17
was damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Nieuport 11.C1
02:05:17
was damaged - 0.1%
AI
Nieuport 11.C1
02:05:17
was damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Nieuport 11.C1
02:05:17
was damaged - 1.1%
AI
Nieuport 11.C1
02:05:17
was damaged - 0.1%
AI
Nieuport 11.C1
02:07:13
damaged - 0.5%
3 X BULLET_GER_7-92X57_APSMK
AI
Nieuport 11.C1
02:07:13
wounded - 63.7%
AI
pilot
02:07:13
damaged - 8.2%
AI
Nieuport 11.C1
02:07:13
damaged - 1.0%
AI
Nieuport 11.C1
02:07:13
damaged - 0.1%
AI
Nieuport 11.C1
02:08:27
damaged - 0.4%
BULLET_GER_7-92X57_APSMK
AI
Nieuport 11.C1
02:08:27
damaged - 0.1%
BULLET_GER_7-92X57_APSMK
AI
Nieuport 11.C1
02:10:37
damaged - 0.1%
BULLET_GER_7-92X57_APSMK
AI
Nieuport 11.C1
02:10:45
damaged - 0.1%
2 X BULLET_GER_7-92X57_APSMK
AI
Nieuport 11.C1
02:10:53
damaged - 0.2%
BULLET_GER_7-92X57_APSMK
AI
Nieuport 11.C1
02:10:53
damaged - 0.1%
BULLET_GER_7-92X57_APSMK
AI
Nieuport 11.C1
02:10:54
damaged - 0.3%
2 X BULLET_GER_7-92X57_APSMK
AI
Nieuport 11.C1
02:10:56
damaged - 88.9%
3 X BULLET_GER_7-92X57_APSMK
AI
Nieuport 11.C1
02:10:56
SHOTDOWN
AI
Nieuport 11.C1
02:10:56
wounded - 36.3%
AI
pilot
02:10:56
KILLED
AI
pilot
02:16:21
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.