WW1 Dynamic Campaign Server
Knights of the Sky
Sortie: 20.11.2024 - 02:30 Landed
pilot: JG1_Vonrd
Back to sorties list
02:30:52
respawn
02:31:54
takeoff
02:37:29
damaged - 28.7%
BULLET_GER_7-92X57_APSMK
AI
Hotchkiss Mle 14 AA
02:37:30
damaged - 28.4%
BULLET_GER_7-92X57_APSMK
AI
Hotchkiss Mle 14 AA
02:37:30
damaged - 8.3%
AI
Hotchkiss Mle 14 AA
02:38:34
was damaged - 1.2%
NPC_BULLET_GER_7-92_AP_SHORT
AI
Hotchkiss Mle 14 AA
02:38:34
was damaged - 0.1%
AI
Hotchkiss Mle 14 AA
02:38:35
was damaged - 0.9%
3 X NPC_BULLET_GER_7-92_AP_SHORT
AI
Hotchkiss Mle 14 AA
02:38:35
was damaged - 0.1%
AI
Hotchkiss Mle 14 AA
02:38:35
was damaged - 0.2%
3 X NPC_BULLET_GER_7-92_AP_SHORT
AI
Hotchkiss Mle 14 AA
02:38:35
was damaged - 0.1%
NPC_BULLET_GER_7-92_AP_SHORT
AI
Hotchkiss Mle 14 AA
02:38:45
damaged - 10.8%
BULLET_GER_7-92X57_APSMK
AI
Hotchkiss Mle 14 AA
02:38:45
DESTROYED
AI
Hotchkiss Mle 14 AA
02:43:31
damaged - 0.1%
3 X BULLET_GER_7-92X57_APSMK
AI
G8 tender
02:43:31
damaged - 0.1%
2 X BULLET_GER_7-92X57_APSMK
AI
G8 tender
02:46:19
landed
02:49:10
takeoff
03:01:00
damaged - 0.7%
BULLET_GER_7-92X57_APSMK
AI
S.E.5a
03:01:00
damaged - 0.1%
AI
S.E.5a
03:01:06
damaged - 0.9%
3 X BULLET_GER_7-92X57_APSMK
AI
S.E.5a
03:01:06
damaged - 0.1%
AI
S.E.5a
03:02:01
damaged - 0.1%
6 X BULLET_GER_7-92X57_APSMK
AI
S.E.5a
03:02:02
damaged - 0.9%
2 X BULLET_GER_7-92X57_APSMK
AI
S.E.5a
03:02:02
damaged - 0.1%
AI
S.E.5a
03:02:22
damaged - 0.1%
2 X BULLET_GER_7-92X57_APSMK
AI
S.E.5a
03:02:39
damaged - 0.1%
4 X BULLET_GER_7-92X57_APSMK
AI
S.E.5a
03:02:39
damaged - 0.1%
3 X BULLET_GER_7-92X57_APSMK
AI
S.E.5a
03:02:43
damaged - 0.1%
2 X BULLET_GER_7-92X57_APSMK
AI
S.E.5a
03:02:43
damaged - 0.9%
4 X BULLET_GER_7-92X57_APSMK
AI
S.E.5a
03:02:43
damaged - 0.1%
AI
S.E.5a
03:04:33
damaged - 0.1%
2 X BULLET_GER_7-92X57_APSMK
Sopwith Camel
03:04:33
damaged - 0.2%
Sopwith Camel
03:04:48
damaged - 99.6%
3 X BULLET_GER_7-92X57_APSMK
Sopwith Camel
03:04:48
SHOTDOWN
Sopwith Camel
03:04:48
wounded - 100.0%
Sopwith Camel
03:04:48
KILLED
Sopwith Camel
03:14:31
landed
03:15:22
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.