Ad Astra - Flying Circus
Knights of the Sky
Sortie: 29.11.2024 - 12:57 Dead
pilot: Rufus_11
Back to sorties list
12:57:25
respawn
12:58:10
takeoff
13:05:55
damaged - 89.6%
2 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
13:05:55
SHOTDOWN
AI
Albatros D.II
13:05:55
wounded - 27.2%
AI
pilot
13:05:55
KILLED
AI
pilot
13:06:19
was damaged - 0.5%
AI
QF 13 pounder 6 cwt
13:06:19
was damaged - 0.1%
AI
QF 13 pounder 6 cwt
13:06:25
damaged - 0.4%
3 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
13:06:25
damaged - 0.1%
AI
Albatros D.II
13:06:26
damaged - 0.2%
3 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
13:06:30
damaged - 1.8%
3 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
13:06:30
damaged - 0.2%
AI
Albatros D.II
13:06:31
damaged - 0.9%
4 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
13:06:31
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
13:06:31
damaged - 0.9%
2 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
13:06:31
damaged - 0.1%
AI
Albatros D.II
13:06:31
damaged - 0.6%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
13:06:31
damaged - 0.1%
AI
Albatros D.II
13:06:39
damaged - 0.2%
6 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
13:06:39
wounded - 46.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
pilot
13:06:39
damaged - 5.7%
AI
Albatros D.II
13:06:39
damaged - 0.7%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
13:06:39
damaged - 0.1%
AI
Albatros D.II
13:06:39
wounded - 47.0%
2 X BULLET_ENG_7-7X56_APSMK
AI
pilot
13:06:39
damaged - 5.8%
AI
Albatros D.II
13:06:40
damaged - 81.9%
2 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
13:06:40
SHOTDOWN
AI
Albatros D.II
13:06:40
wounded - 7.0%
AI
pilot
13:06:40
KILLED
AI
pilot
13:07:37
damaged - 1.5%
2 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
13:07:38
damaged - 0.2%
AI
Albatros D.Va
13:07:49
wounded - 44.7%
14 X BULLET_ENG_7-7X56_APSMK
AI
pilot
13:07:49
damaged - 5.5%
AI
Albatros D.Va
13:07:49
damaged - 0.7%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
13:07:49
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
13:07:51
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
13:07:51
damaged - 0.1%
6 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
13:07:53
wounded - 46.5%
3 X BULLET_ENG_7-7X56_APSMK
AI
pilot
13:07:53
damaged - 5.9%
AI
Albatros D.Va
13:07:53
damaged - 78.8%
2 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
13:07:53
SHOTDOWN
AI
Albatros D.Va
13:07:53
wounded - 8.8%
AI
pilot
13:07:53
KILLED
AI
pilot
13:08:32
damaged - 0.1%
3 X BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
13:08:32
damaged - 0.1%
AI
Halberstadt D.II
13:08:32
damaged - 0.2%
BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
13:08:32
damaged - 0.2%
BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
13:08:36
damaged - 0.2%
BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
13:08:37
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
13:08:37
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
13:08:38
damaged - 0.2%
2 X BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
13:08:39
damaged - 0.8%
BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
13:08:39
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
13:08:39
damaged - 0.2%
BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
13:08:39
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
13:08:57
damaged - 0.1%
4 X BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
13:09:04
damaged - 2.5%
6 X BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
13:09:04
damaged - 2.2%
BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
13:09:04
damaged - 1.4%
BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
13:09:04
damaged - 1.3%
BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
13:09:04
damaged - 0.2%
AI
Halberstadt D.II
13:09:04
damaged - 0.4%
2 X BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
13:09:04
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
13:09:05
damaged - 1.0%
3 X BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
13:09:05
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
13:09:15
damaged - 0.4%
4 X BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
13:09:15
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
13:09:21
damage - 0.6%
13:09:21
damage - 98.9%
13:09:21
wound - 100.0%
13:09:21
DIED
13:09:21
end
13:09:36
WAS SHOTDOWN
AI
QF 13 pounder 6 cwt
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.