WW1 Dynamic Campaign Server
Knights of the Sky
Sortie: 20.12.2024 - 10:40 Aircraft lost
pilot: Luckyferrum
Back to sorties list
10:40:02
respawn
10:41:10
takeoff
10:45:39
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Pfalz D.IIIa
10:45:47
damaged - 0.2%
BULLET_ENG_7-7X56_APSMK
AI
Pfalz D.IIIa
10:47:15
damaged - 0.2%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
10:47:15
damaged - 0.3%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
10:47:17
damaged - 0.6%
3 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
10:47:17
damaged - 0.1%
AI
Albatros D.Va
10:48:58
damaged - 0.2%
2 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
10:49:15
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
10:49:15
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
10:49:16
damaged - 0.9%
3 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
10:49:16
wounded - 42.2%
AI
pilot
10:49:16
damaged - 5.3%
AI
Albatros D.Va
10:49:17
damaged - 0.7%
AI
Albatros D.Va
10:49:17
damaged - 0.1%
AI
Albatros D.Va
10:49:29
damaged - 0.3%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
10:52:30
was damaged - 0.2%
MG 34
AI
Spandau MG 08 AA
10:52:54
was damaged - 0.1%
MG 34
AI
Spandau MG 08 AA
10:52:54
was damaged - 0.2%
MG 34
AI
Spandau MG 08 AA
10:52:54
was damaged - 0.2%
MG 34
AI
Spandau MG 08 AA
10:53:30
was damaged - 0.1%
BULLET_GER_7-92X57_APSMK
AI
Albatros D.II
10:53:30
was damaged - 1.8%
BULLET_GER_7-92X57_APSMK
AI
Pfalz D.IIIa
10:53:30
was damaged - 0.2%
AI
Pfalz D.IIIa
10:53:58
was damaged - 0.9%
7 X BULLET_GER_7-92X57_APSMK
AI
Pfalz D.IIIa
10:53:58
was damaged - 0.1%
AI
Pfalz D.IIIa
10:54:13
was damaged - 0.3%
BULLET_GER_7-92X57_APSMK
AI
Albatros D.Va
10:54:47
was damaged - 54.6%
AI
Spandau MG 08 AA
10:54:47
was damaged - 0.8%
AI
Spandau MG 08 AA
10:54:47
was damaged - 0.1%
AI
Spandau MG 08 AA
10:54:48
was damaged - 0.8%
AI
Spandau MG 08 AA
10:54:48
was damaged - 0.1%
AI
Spandau MG 08 AA
10:54:49
WAS SHOTDOWN
AI
Spandau MG 08 AA
10:54:49
crashed
10:54:49
wound - 92.3%
10:54:49
wound - 6.4%
10:55:19
end
11:11:07
SHOTDOWN
AI
Pfalz D.IIIa
11:22:25
SHOTDOWN
AI
Albatros D.Va
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.