WW1 Dynamic Campaign Server
Knights of the Sky
Sortie: 23.12.2024 - 04:42 Dead
pilot: Zaphod104
Back to sorties list
04:42:05
respawn
04:42:49
takeoff
04:45:56
was damaged - 1.0%
BULLET_GER_7-92X57_APSMK
AI
Pfalz D.IIIa
04:45:56
was damaged - 0.1%
AI
Pfalz D.IIIa
04:45:59
was damaged - 0.8%
3 X BULLET_GER_7-92X57_APSMK
AI
Pfalz D.IIIa
04:45:59
was damaged - 0.1%
AI
Pfalz D.IIIa
04:45:59
was damaged - 0.1%
2 X BULLET_GER_7-92X57_APSMK
AI
Pfalz D.IIIa
04:45:59
was damaged - 0.1%
2 X BULLET_GER_7-92X57_APSMK
AI
Pfalz D.IIIa
04:46:15
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Pfalz D.IIIa
04:46:15
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Pfalz D.IIIa
04:46:15
damaged - 0.1%
10 X BULLET_ENG_7-7X56_APSMK
AI
Pfalz D.IIIa
04:46:17
damaged - 0.4%
4 X BULLET_ENG_7-7X56_APSMK
AI
Pfalz D.IIIa
04:46:17
damaged - 0.1%
AI
Pfalz D.IIIa
04:46:20
damaged - 93.5%
2 X BULLET_ENG_7-7X56_APSMK
AI
Pfalz D.IIIa
04:46:20
SHOTDOWN
AI
Pfalz D.IIIa
04:46:20
wounded - 100.0%
AI
pilot
04:46:20
KILLED
AI
pilot
04:48:49
was damaged - 0.9%
5 X BULLET_GER_7-92X57_APSMK
AI
Pfalz D.IIIa
04:48:49
was damaged - 0.1%
AI
Pfalz D.IIIa
04:48:49
was damaged - 0.8%
2 X BULLET_GER_7-92X57_APSMK
AI
Pfalz D.IIIa
04:48:50
was damaged - 0.1%
AI
Pfalz D.IIIa
04:48:50
was damaged - 2.0%
3 X BULLET_GER_7-92X57_APSMK
AI
Pfalz D.IIIa
04:48:50
was damaged - 0.2%
AI
Pfalz D.IIIa
04:48:50
was damaged - 0.3%
BULLET_GER_7-92X57_APSMK
AI
Pfalz D.IIIa
04:48:50
was damaged - 0.1%
AI
Pfalz D.IIIa
04:48:50
was damaged - 0.2%
BULLET_GER_7-92X57_APSMK
AI
Pfalz D.IIIa
04:48:51
was damaged - 0.2%
5 X BULLET_GER_7-92X57_APSMK
AI
Pfalz D.IIIa
04:48:51
was damaged - 0.2%
AI
Pfalz D.IIIa
04:48:51
was damaged - 1.1%
3 X BULLET_GER_7-92X57_APSMK
AI
Pfalz D.IIIa
04:48:51
was damaged - 0.1%
BULLET_GER_7-92X57_APSMK
AI
Pfalz D.IIIa
04:48:51
was damaged - 0.3%
BULLET_GER_7-92X57_APSMK
AI
Pfalz D.IIIa
04:48:52
was damaged - 90.8%
3 X BULLET_GER_7-92X57_APSMK
AI
Pfalz D.IIIa
04:48:52
WAS SHOTDOWN
AI
Pfalz D.IIIa
04:48:52
was wounded - 100.0%
AI
Pfalz D.IIIa
04:48:52
WAS KILLED
AI
Pfalz D.IIIa
04:48:52
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.