Ad Astra - Flying Circus
Knights of the Sky
Sortie: 30.12.2024 - 01:31 Dead
pilot: -=LAP=-DeeZeee
Back to sorties list
01:31:20
respawn
01:32:32
takeoff
01:38:32
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Pfalz D.IIIa
01:38:32
damaged - 0.3%
3 X BULLET_ENG_7-7X56_APSMK
AI
Pfalz D.IIIa
01:38:32
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Pfalz D.IIIa
01:38:33
damaged - 0.4%
11 X BULLET_ENG_7-7X56_APSMK
AI
Pfalz D.IIIa
01:38:33
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Pfalz D.IIIa
01:38:34
damaged - 0.1%
3 X BULLET_ENG_7-7X56_APSMK
AI
Pfalz D.IIIa
01:38:34
damaged - 0.2%
3 X BULLET_ENG_7-7X56_APSMK
AI
Pfalz D.IIIa
01:38:35
damaged - 79.2%
8 X BULLET_ENG_7-7X56_APSMK
AI
Pfalz D.IIIa
01:38:35
SHOTDOWN
AI
Pfalz D.IIIa
01:38:35
wounded - 22.7%
AI
pilot
01:38:35
KILLED
AI
pilot
01:39:37
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
01:39:58
damaged - 0.9%
4 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
01:39:58
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
01:40:10
damaged - 0.4%
2 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
01:40:10
damaged - 0.1%
AI
Albatros D.Va
01:40:20
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
01:40:21
damaged - 0.5%
3 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
01:40:21
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
01:40:21
damaged - 0.1%
3 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
01:40:21
damaged - 0.9%
4 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
01:40:22
damaged - 0.5%
2 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
01:40:22
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
01:40:26
damaged - 0.7%
2 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
01:40:26
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
01:40:26
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
01:40:26
damaged - 0.4%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
01:40:26
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
01:40:26
damaged - 0.3%
2 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
01:40:27
damaged - 0.1%
3 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
01:40:27
was damaged - 0.4%
BULLET_GER_7-92X57_APSMK
Pfalz D.IIIa
01:40:27
was damaged - 0.1%
Pfalz D.IIIa
01:40:27
was damaged - 0.1%
BULLET_GER_7-92X57_APSMK
Pfalz D.IIIa
01:40:29
was damaged - 0.2%
3 X BULLET_GER_7-92X57_APSMK
Pfalz D.IIIa
01:40:29
was damaged - 0.2%
BULLET_GER_7-92X57_APSMK
Pfalz D.IIIa
01:40:29
damaged - 0.9%
3 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
01:40:29
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
01:40:29
wounded - 48.0%
AI
pilot
01:40:29
damaged - 5.9%
2 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
01:40:29
damaged - 0.8%
2 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
01:40:29
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
01:40:30
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
01:40:30
was damaged - 1.3%
4 X BULLET_GER_7-92X57_APSMK
Pfalz D.IIIa
01:40:30
was damaged - 0.1%
Pfalz D.IIIa
01:40:30
damaged - 0.2%
2 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
01:40:30
was damaged - 0.1%
BULLET_GER_7-92X57_APSMK
Pfalz D.IIIa
01:40:30
was damaged - 0.1%
BULLET_GER_7-92X57_APSMK
Pfalz D.IIIa
01:40:30
was damaged - 0.1%
2 X BULLET_GER_7-92X57_APSMK
Pfalz D.IIIa
01:40:43
was damaged - 0.1%
8 X BULLET_GER_7-92X57_APSMK
Pfalz D.IIIa
01:41:03
was damaged - 0.7%
3 X BULLET_GER_7-92X57_APSMK
Pfalz D.IIIa
01:41:03
was damaged - 0.1%
Pfalz D.IIIa
01:41:03
was damaged - 0.1%
2 X BULLET_GER_7-92X57_APSMK
Pfalz D.IIIa
01:41:03
was damaged - 0.1%
Pfalz D.IIIa
01:41:04
was damaged - 0.8%
2 X BULLET_GER_7-92X57_APSMK
Pfalz D.IIIa
01:41:04
was damaged - 0.1%
Pfalz D.IIIa
01:41:04
was damaged - 0.7%
4 X BULLET_GER_7-92X57_APSMK
Pfalz D.IIIa
01:41:04
was wounded - 56.7%
Pfalz D.IIIa
01:41:04
was damaged - 6.6%
Pfalz D.IIIa
01:41:04
was damaged - 0.8%
Pfalz D.IIIa
01:41:04
was damaged - 0.1%
Pfalz D.IIIa
01:41:10
was damaged - 86.7%
3 X BULLET_GER_7-92X57_APSMK
Pfalz D.IIIa
01:41:10
WAS SHOTDOWN
Pfalz D.IIIa
01:41:10
was wounded - 43.3%
Pfalz D.IIIa
01:41:10
WAS KILLED
Pfalz D.IIIa
01:41:10
end
01:41:21
crashed
01:42:26
SHOTDOWN
AI
Albatros D.Va
01:43:32
KILLED
AI
pilot
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.