WW1 Dynamic Campaign Server
Knights of the Sky
Sortie: 15.01.2025 - 07:55 Captured
pilot: 1./SG2_Lava
Back to sorties list
07:55:16
respawn
07:56:24
takeoff
08:02:48
damaged - 0.1%
2 X BULLET_GER_7-92X57_APSMK
AI
Sopwith Triplane
08:02:48
damaged - 0.1%
2 X BULLET_GER_7-92X57_APSMK
AI
Sopwith Triplane
08:03:09
damaged - 0.1%
2 X BULLET_GER_7-92X57_APSMK
AI
Sopwith Triplane
08:05:05
damaged - 1.4%
5 X BULLET_GER_7-92X57_APSMK
AI
Sopwith Triplane
08:05:05
damaged - 0.2%
3 X BULLET_GER_7-92X57_APSMK
AI
Sopwith Triplane
08:05:05
wounded - 60.7%
AI
pilot
08:05:05
damaged - 7.7%
AI
Sopwith Triplane
08:05:05
damaged - 1.0%
2 X BULLET_GER_7-92X57_APSMK
AI
Sopwith Triplane
08:05:05
damaged - 0.1%
BULLET_GER_7-92X57_APSMK
AI
Sopwith Triplane
08:05:07
damaged - 0.4%
30 X BULLET_GER_7-92X57_APSMK
AI
Sopwith Triplane
08:05:07
damaged - 0.1%
2 X BULLET_GER_7-92X57_APSMK
AI
Sopwith Triplane
08:05:16
damaged - 2.7%
9 X BULLET_GER_7-92X57_APSMK
AI
Sopwith Triplane
08:05:16
damaged - 0.3%
AI
Sopwith Triplane
08:05:18
damaged - 82.6%
9 X BULLET_GER_7-92X57_APSMK
AI
Sopwith Triplane
08:05:18
SHOTDOWN
AI
Sopwith Triplane
08:05:18
wounded - 39.3%
AI
pilot
08:05:18
KILLED
AI
pilot
08:06:51
was damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Nieuport 11.C1
08:06:52
was damaged - 0.4%
BULLET_ENG_7-7X56_APSMK
AI
Nieuport 11.C1
08:06:52
was damaged - 0.1%
AI
Nieuport 11.C1
08:06:52
was damaged - 0.1%
3 X BULLET_ENG_7-7X56_APSMK
AI
Nieuport 11.C1
08:06:54
was damaged - 1.5%
10 X BULLET_ENG_7-7X56_APSMK
AI
Nieuport 11.C1
08:06:54
was damaged - 0.2%
AI
Nieuport 11.C1
08:07:31
was damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Sopwith Camel
08:08:00
damaged - 0.1%
BULLET_GER_7-92X57_APSMK
AI
Sopwith Camel
08:08:28
was damaged - 0.5%
BULLET_ENG_7-7X56_APSMK
AI
Sopwith Camel
08:08:28
SHOTDOWN
AI
Sopwith Camel
08:08:28
was damaged - 0.1%
AI
Sopwith Camel
08:08:28
was damaged - 0.3%
AI
Sopwith Camel
08:08:28
was damaged - 6.4%
AI
Sopwith Camel
08:08:28
was damaged - 90.1%
AI
Sopwith Camel
08:08:28
WAS SHOTDOWN
AI
Sopwith Camel
08:08:32
BAILOUT
08:08:48
crashed
08:09:04
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.