WW1 Dynamic Campaign Server
Knights of the Sky
Sortie: 22.01.2025 - 01:59 Dead
pilot: =HA=cRxNugget93
Back to sorties list
01:59:24
respawn
02:00:12
takeoff
02:02:27
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
02:02:28
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
02:02:28
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
02:02:30
damaged - 0.2%
6 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
02:02:33
damaged - 0.1%
3 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
02:02:34
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
02:02:34
damaged - 0.2%
4 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
02:02:34
damaged - 1.1%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
02:02:34
damaged - 1.2%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
02:02:34
damaged - 0.2%
2 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
02:02:34
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
02:02:34
damaged - 0.1%
4 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
02:02:34
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
02:02:35
damaged - 0.3%
6 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
02:02:35
damaged - 0.6%
2 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
02:02:35
damaged - 0.1%
AI
Albatros D.II
02:02:39
damaged - 95.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
02:02:39
SHOTDOWN
AI
Albatros D.II
02:02:39
wounded - 100.0%
AI
pilot
02:02:39
KILLED
AI
pilot
02:02:43
damaged - 0.1%
AI
Halberstadt D.II
02:02:44
damaged - 0.2%
AI
Halberstadt D.II
02:02:49
damaged - 0.2%
4 X BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
02:02:49
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
02:02:49
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
02:02:50
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
02:02:50
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
02:02:50
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
02:02:50
damaged - 1.0%
2 X BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
02:02:51
damage - 100.0%
02:02:51
wound - 100.0%
02:02:51
DIED
02:02:51
end
02:03:04
crashed
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.