WW1 Dynamic Campaign Server
Knights of the Sky
Sortie: 05.02.2025 - 03:20 Landed
pilot: NO.20_W_M_Thomson
Back to sorties list
03:20:20
respawn
03:25:26
takeoff
03:38:34
damaged - 0.6%
2 X BULLET_ENG_7-7X56_APSMK
AI
AeType
03:38:35
damaged - 0.5%
BULLET_ENG_7-7X56_APSMK
AI
AeType
03:38:35
damaged - 0.5%
BULLET_ENG_7-7X56_APSMK
AI
AeType
03:39:00
damaged - 0.5%
3 X BULLET_ENG_7-7X56_APSMK
AI
AeType
03:39:00
damaged - 0.7%
BULLET_ENG_7-7X56_APSMK
AI
AeType
03:39:00
damaged - 0.6%
BULLET_ENG_7-7X56_APSMK
AI
AeType
03:39:00
damaged - 0.7%
BULLET_ENG_7-7X56_APSMK
AI
AeType
03:39:00
damaged - 0.7%
BULLET_ENG_7-7X56_APSMK
AI
AeType
03:39:01
damaged - 0.7%
BULLET_ENG_7-7X56_APSMK
AI
AeType
03:39:01
damaged - 0.7%
BULLET_ENG_7-7X56_APSMK
AI
AeType
03:39:01
damaged - 1.4%
2 X BULLET_ENG_7-7X56_APSMK
AI
AeType
03:39:01
damaged - 0.7%
BULLET_ENG_7-7X56_APSMK
AI
AeType
03:39:01
damaged - 1.3%
2 X BULLET_ENG_7-7X56_APSMK
AI
AeType
03:39:01
damaged - 1.3%
AI
AeType
03:39:01
damaged - 0.6%
AI
AeType
03:39:01
damaged - 0.6%
AI
AeType
03:39:01
damaged - 0.6%
BULLET_ENG_7-7X56_APSMK
AI
AeType
03:39:01
damaged - 1.3%
AI
AeType
03:39:01
damaged - 0.6%
AI
AeType
03:39:01
damaged - 0.6%
AI
AeType
03:39:01
damaged - 1.4%
BULLET_ENG_7-7X56_APSMK
AI
AeType
03:39:01
damaged - 0.6%
AI
AeType
03:39:01
damaged - 1.4%
BULLET_ENG_7-7X56_APSMK
AI
AeType
03:39:01
damaged - 0.6%
AI
AeType
03:39:01
damaged - 0.6%
AI
AeType
03:39:01
damaged - 1.3%
BULLET_ENG_7-7X56_APSMK
AI
AeType
03:39:01
damaged - 0.6%
AI
AeType
03:39:01
damaged - 0.6%
AI
AeType
03:39:01
damaged - 0.6%
AI
AeType
03:39:01
damaged - 0.6%
AI
AeType
03:39:01
damaged - 0.6%
AI
AeType
03:39:01
damaged - 0.6%
AI
AeType
03:39:03
DESTROYED
AI
AeType
03:57:01
damaged - 0.1%
4 X BULLET_ENG_7-7X56_APSMK
Albatros D.II
03:57:46
damaged - 0.8%
BULLET_ENG_7-7X56_APSMK
Albatros D.II
03:57:47
damaged - 0.1%
Albatros D.II
03:58:27
damaged - 0.1%
5 X BULLET_ENG_7-7X56_APSMK
Albatros D.II
03:59:05
was damaged - 0.1%
BULLET_GER_7-92X57_APSMK
Albatros D.III
04:10:35
landed
04:10:55
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.