WW1 Dynamic Campaign Server
Knights of the Sky
Sortie: 20.03.2025 - 20:52 Dead
pilot: Player-55790
Back to sorties list
20:52:43
respawn
20:53:30
takeoff
20:58:10
damaged - 0.4%
2 X BULLET_ENG_7-7X56_APSMK
AI
Pfalz D.IIIa
20:58:10
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Pfalz D.IIIa
20:58:19
damaged - 1.2%
2 X BULLET_ENG_7-7X56_APSMK
AI
Pfalz D.IIIa
20:58:19
damaged - 0.1%
AI
Pfalz D.IIIa
20:58:19
damaged - 0.4%
2 X BULLET_ENG_7-7X56_APSMK
AI
Pfalz D.IIIa
20:58:20
damaged - 1.8%
2 X BULLET_ENG_7-7X56_APSMK
AI
Pfalz D.IIIa
20:58:20
damaged - 0.2%
AI
Pfalz D.IIIa
20:58:29
damaged - 0.1%
3 X BULLET_ENG_7-7X56_APSMK
AI
Pfalz D.IIIa
20:58:39
wounded - 93.8%
7 X BULLET_ENG_7-7X56_APSMK
AI
pilot
20:58:39
damaged - 1.6%
2 X BULLET_ENG_7-7X56_APSMK
AI
Pfalz D.IIIa
20:58:39
damaged - 0.2%
AI
Pfalz D.IIIa
20:58:57
SHOTDOWN
AI
Pfalz D.IIIa
20:58:57
KILLED
AI
pilot
21:01:06
damaged - 0.2%
2 X BULLET_ENG_7-7X56_APSMK
Halberstadt D.II
21:01:31
damaged - 0.2%
2 X BULLET_ENG_7-7X56_APSMK
Halberstadt D.II
21:01:31
damaged - 0.2%
2 X BULLET_ENG_7-7X56_APSMK
Halberstadt D.II
21:01:31
damaged - 0.1%
5 X BULLET_ENG_7-7X56_APSMK
Halberstadt D.II
21:01:31
damaged - 0.2%
2 X BULLET_ENG_7-7X56_APSMK
Halberstadt D.II
21:01:32
damaged - 0.1%
4 X BULLET_ENG_7-7X56_APSMK
Halberstadt D.II
21:01:32
damaged - 1.0%
4 X BULLET_ENG_7-7X56_APSMK
Halberstadt D.II
21:01:33
damaged - 0.1%
Halberstadt D.II
21:01:40
damaged - 0.2%
BULLET_ENG_7-7X56_APSMK
Halberstadt D.II
21:01:40
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
Halberstadt D.II
21:01:42
was damaged - 0.7%
3 X BULLET_GER_7-92X57_APSMK
Albatros D.III
21:01:42
was damaged - 0.1%
Albatros D.III
21:01:43
was damaged - 0.3%
2 X BULLET_ENG_7-7X56_APSMK
SPAD 7.C1 180hp
21:01:47
was damaged - 6.8%
SPAD 7.C1 180hp
21:01:47
was damaged - 47.6%
SPAD 7.C1 180hp
21:01:47
was damaged - 44.3%
SPAD 7.C1 180hp
21:01:47
WAS SHOTDOWN
SPAD 7.C1 180hp
21:01:47
was wounded - 100.0%
SPAD 7.C1 180hp
21:01:47
WAS KILLED
SPAD 7.C1 180hp
21:01:48
end
21:01:48
crashed
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.