WW1 Dynamic Campaign Server
Knights of the Sky
Sortie: 18.04.2025 - 01:26 Dead
pilot: JG1_Gwenydd
Back to sorties list
01:26:07
respawn
01:37:07
takeoff
01:50:10
wounded - 59.4%
3 X BULLET_GER_7-92X57_APSMK
Nieuport 17.C1
01:50:11
damaged - 7.5%
Nieuport 17.C1
01:50:11
damaged - 1.0%
Nieuport 17.C1
01:50:11
damaged - 0.1%
Nieuport 17.C1
01:50:11
damaged - 0.1%
2 X BULLET_GER_7-92X57_APSMK
Nieuport 17.C1
01:50:24
SHOTDOWN
Nieuport 17.C1
01:51:12
damaged - 0.4%
4 X BULLET_GER_7-92X57_APSMK
Nieuport 17.C1
01:51:12
damaged - 0.1%
Nieuport 17.C1
01:51:12
damaged - 0.1%
BULLET_GER_7-92X57_APSMK
Nieuport 17.C1
01:51:12
wounded - 61.5%
Nieuport 17.C1
01:51:12
damaged - 7.8%
BULLET_GER_7-92X57_APSMK
Nieuport 17.C1
01:51:12
damaged - 1.0%
Nieuport 17.C1
01:51:12
damaged - 0.2%
Nieuport 17.C1
01:51:23
damaged - 0.1%
5 X BULLET_GER_7-92X57_APSMK
Nieuport 17.C1
01:51:23
wounded - 38.5%
Nieuport 17.C1
01:51:23
damaged - 90.3%
8 X BULLET_GER_7-92X57_APSMK
Nieuport 17.C1
01:51:23
SHOTDOWN
Nieuport 17.C1
01:51:23
KILLED
Nieuport 17.C1
01:52:47
was damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
Nieuport 17.C1
01:52:47
was damaged - 0.2%
7 X BULLET_ENG_7-7X56_APSMK
Nieuport 17.C1
01:52:48
was damaged - 1.1%
BULLET_ENG_7-7X56_APSMK
Nieuport 17.C1
01:52:48
was damaged - 49.5%
Nieuport 17.C1
01:54:02
damage - 4.7%
01:54:02
damage - 0.6%
01:54:02
damage - 0.1%
01:54:54
was damaged - 0.1%
3 X BULLET_ENG_7-7X56_APSMK
Nieuport 17.C1
01:54:55
was damaged - 0.9%
3 X BULLET_ENG_7-7X56_APSMK
Nieuport 17.C1
01:54:55
was damaged - 0.1%
Nieuport 17.C1
01:54:55
was damaged - 0.9%
4 X BULLET_ENG_7-7X56_APSMK
Nieuport 17.C1
01:54:55
was wounded - 45.1%
Nieuport 17.C1
01:54:55
was damaged - 5.7%
Nieuport 17.C1
01:54:55
was damaged - 0.7%
Nieuport 17.C1
01:54:55
was damaged - 1.2%
Nieuport 17.C1
01:54:55
was damaged - 0.1%
Nieuport 17.C1
01:54:59
was damaged - 28.9%
16 X BULLET_ENG_7-7X56_APSMK
Nieuport 17.C1
01:54:59
WAS KILLED
Nieuport 17.C1
01:54:59
was wounded - 35.4%
Nieuport 17.C1
01:54:59
WAS SHOTDOWN
Nieuport 17.C1
01:54:59
end
01:55:05
crashed
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.