WW1 Dynamic Campaign Server
Knights of the Sky
Sortie: 12.05.2025 - 19:16 Landed
pilot: Beykus_cz
Back to sorties list
19:16:41
respawn
19:17:40
takeoff
19:20:51
damaged - 0.3%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
19:21:03
wounded - 39.4%
3 X BULLET_ENG_7-7X56_APSMK
AI
pilot
19:21:03
damaged - 4.9%
AI
Albatros D.II
19:21:03
damaged - 0.6%
AI
Albatros D.II
19:21:03
damaged - 0.1%
AI
Albatros D.II
19:21:16
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
19:21:16
wounded - 43.8%
3 X BULLET_ENG_7-7X56_APSMK
AI
pilot
19:21:16
damaged - 5.4%
AI
Albatros D.II
19:21:17
damaged - 0.7%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
19:21:17
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
19:21:17
damaged - 0.1%
4 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
19:21:17
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
19:21:18
damaged - 0.2%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
19:21:18
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
19:21:19
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
19:21:21
damaged - 0.1%
5 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
19:21:22
damaged - 1.8%
3 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
19:21:22
damaged - 1.5%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
19:21:22
damaged - 0.2%
AI
Albatros D.II
19:21:27
damaged - 83.4%
5 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
19:21:27
SHOTDOWN
AI
Albatros D.II
19:21:27
wounded - 16.8%
AI
pilot
19:21:27
KILLED
AI
pilot
19:36:02
landed
19:37:01
takeoff
19:37:43
damage - 0.4%
19:37:43
damage - 2.5%
19:37:43
damage - 0.5%
19:37:43
damage - 0.1%
19:37:44
damage - 0.2%
19:37:44
damage - 7.1%
19:37:44
damage - 45.6%
19:37:44
damage - 0.1%
19:37:44
wound - 83.3%
19:37:44
damage - 10.5%
19:37:44
wound - 4.0%
19:37:44
damage - 1.8%
19:37:44
damage - 0.2%
19:37:44
damage - 0.7%
19:37:44
damage - 3.1%
19:37:44
damage - 0.8%
19:37:44
damage - 0.1%
19:37:44
damage - 0.1%
19:37:44
damage - 0.1%
19:37:44
landed
19:37:44
damage - 0.1%
19:37:45
damage - 0.1%
19:38:10
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.