WW1 Dynamic Campaign Server
Knights of the Sky
Sortie: 17.05.2025 - 04:40 Landed
pilot: Loli_flamenguist
Back to sorties list
04:40:21
respawn
04:42:55
takeoff
04:50:26
damaged - 0.2%
2 X BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
04:50:26
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
04:50:26
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
04:50:27
damaged - 0.2%
2 X BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
04:50:27
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
04:50:50
damaged - 1.0%
3 X BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
04:50:50
damaged - 0.1%
AI
Halberstadt D.II
04:50:50
damaged - 0.2%
BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
04:50:51
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
04:50:55
damaged - 0.2%
BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
04:51:01
wounded - 44.6%
3 X BULLET_ENG_7-7X56_APSMK
AI
pilot
04:51:01
damaged - 6.0%
AI
Halberstadt D.II
04:51:01
damaged - 0.8%
BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
04:51:01
damaged - 0.1%
AI
Halberstadt D.II
04:51:01
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
04:51:03
damaged - 0.2%
3 X BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
04:51:03
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
04:51:03
damaged - 1.9%
BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
04:51:03
damaged - 88.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
04:51:03
SHOTDOWN
AI
Halberstadt D.II
04:51:03
wounded - 55.4%
AI
pilot
04:51:03
KILLED
AI
pilot
04:56:11
was damaged - 1.1%
3 X BULLET_GER_7-92X57_APSMK
AI
Halberstadt D.II
04:56:11
was wounded - 40.2%
AI
Halberstadt D.II
04:56:11
was damaged - 5.0%
AI
Halberstadt D.II
04:56:11
was damaged - 0.6%
AI
Halberstadt D.II
04:56:11
was damaged - 0.1%
AI
Halberstadt D.II
04:56:14
was damaged - 0.1%
2 X BULLET_GER_7-92X57_APSMK
AI
Halberstadt D.II
04:56:14
was damaged - 0.4%
3 X BULLET_GER_7-92X57_APSMK
AI
Halberstadt D.II
04:56:14
was damaged - 0.1%
AI
Halberstadt D.II
05:02:30
landed
05:02:50
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.