WW1 Dynamic Campaign Server
Knights of the Sky
Sortie: 19.05.2025 - 00:40 Dead
pilot: =FI=Blue2
Back to sorties list
00:40:53
respawn
00:41:31
takeoff
00:45:36
damaged - 0.1%
3 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
00:45:36
damaged - 0.5%
3 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
00:45:36
damaged - 0.1%
AI
Fokker E.III
00:45:37
damaged - 1.3%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
00:45:37
damaged - 0.2%
AI
Fokker E.III
00:45:38
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
00:46:12
damaged - 0.1%
5 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
00:46:28
wounded - 100.0%
AI
pilot
00:46:28
damaged - 94.9%
2 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
00:46:28
SHOTDOWN
AI
Fokker E.III
00:46:28
KILLED
AI
pilot
00:47:14
wounded - 100.0%
AI
pilot
00:47:14
damaged - 100.0%
5 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
00:47:14
SHOTDOWN
AI
Fokker E.III
00:47:14
KILLED
AI
pilot
00:50:57
damaged - 0.3%
3 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
00:50:58
damaged - 1.3%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
00:50:58
damaged - 0.2%
AI
Fokker E.III
00:51:26
damaged - 0.5%
2 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
00:51:26
damaged - 0.1%
AI
Fokker E.III
00:51:57
damaged - 1.3%
3 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
00:51:57
damaged - 0.2%
AI
Fokker E.III
00:52:03
wounded - 49.5%
2 X BULLET_ENG_7-7X56_APSMK
AI
pilot
00:52:04
damaged - 6.7%
AI
Fokker E.III
00:52:04
wounded - 47.0%
2 X BULLET_ENG_7-7X56_APSMK
AI
pilot
00:52:04
damaged - 7.7%
AI
Fokker E.III
00:52:04
damaged - 1.0%
AI
Fokker E.III
00:52:04
damaged - 0.2%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
00:52:04
damaged - 1.0%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
00:52:04
damaged - 0.1%
AI
Fokker E.III
00:52:04
damaged - 0.3%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
00:52:09
was damaged - 0.1%
BULLET_GER_7-92X57_APSMK
AI
Halberstadt D.II
00:52:10
was damaged - 0.3%
2 X BULLET_GER_7-92X57_APSMK
AI
Halberstadt D.II
00:52:10
KILLED
AI
pilot
00:52:10
SHOTDOWN
AI
Fokker E.III
00:52:13
was damaged - 0.1%
BULLET_GER_7-92X57_APSMK
AI
Halberstadt D.II
00:52:36
damage - 6.8%
00:52:36
damage - 47.1%
00:52:36
damage - 0.1%
00:52:36
damage - 3.2%
00:52:36
damage - 1.5%
00:52:36
damage - 3.3%
00:52:36
damage - 0.4%
00:52:36
damage - 0.1%
00:52:38
damage - 0.3%
00:52:43
damage - 36.6%
00:52:43
wound - 100.0%
00:52:43
DIED
00:52:43
end
00:52:45
WAS SHOTDOWN
AI
Halberstadt D.II
00:52:45
crashed
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.