Ad Astra - Flying Circus
Knights of the Sky
Sortie: 06.08.2025 - 19:40 Landed
pilot: Daddeldu
Back to sorties list
19:40:03
respawn
19:47:50
takeoff
20:00:48
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
airfield ammo dump
20:00:48
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
airfield ammo dump
20:00:48
damaged - 0.1%
airfield ammo dump
20:00:48
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
airfield ammo dump
20:00:50
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
flight control tower
20:00:51
was damaged - 0.1%
MG 34
AI
Spandau MG 08 AA
20:00:52
damaged - 0.1%
flight control tower
20:00:53
damaged - 9.1%
AI
Spandau MG 08 AA
20:00:54
damaged - 0.4%
AI
QF 4.5-inch howitzer
20:00:54
damaged - 0.1%
flight control tower
20:00:54
damaged - 0.1%
flight control tower
20:00:55
damaged - 0.1%
flight control tower
20:00:55
damaged - 0.2%
BULLET_ENG_7-7X56_APSMK
flight control tower
20:00:55
damaged - 0.2%
BULLET_ENG_7-7X56_APSMK
flight control tower
20:03:08
damaged - 3.3%
BULLET_ENG_7-7X56_APSMK
AI
QF 4.5-inch howitzer
20:06:19
was damaged - 0.2%
2 X MG 34
AI
Spandau MG 08 AA
20:07:06
was damaged - 0.2%
MG 34
AI
Spandau MG 08 AA
20:07:45
was damaged - 0.9%
NPC_BULLET_GER_7-92_AP_SHORT
AI
Spandau MG 08
20:07:45
was damaged - 0.1%
AI
Spandau MG 08
20:07:49
was damaged - 0.9%
2 X NPC_BULLET_GER_7-92_AP_SHORT
AI
Spandau MG 08
20:07:49
was damaged - 0.1%
AI
Spandau MG 08
20:07:55
was damaged - 0.1%
2 X MG 34
AI
Spandau MG 08 AA
20:08:43
damaged - 0.2%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
20:08:50
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
20:08:53
damaged - 0.2%
2 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
20:09:05
damaged - 1.4%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
20:09:05
damaged - 0.2%
AI
Albatros D.II
20:09:11
damaged - 0.2%
2 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
20:09:11
damaged - 97.6%
4 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
20:09:11
SHOTDOWN
AI
Albatros D.II
20:12:34
wounded - 42.8%
23 X BULLET_ENG_7-7X56_APSMK
AI
pilot
20:12:54
wounded - 57.2%
11 X BULLET_ENG_7-7X56_APSMK
AI
pilot
20:12:54
KILLED
AI
pilot
20:28:16
landed
20:28:54
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.