Ad Astra - Flying Circus
Knights of the Sky
Sortie: 23.11.2025 - 12:22 Disconnect
pilot: MniLuta
Back to sorties list
{% trans 'The results of this sortie are not included in the statistics of the pilot because of the disconnect' %}
12:22:41
respawn
12:23:17
takeoff
12:28:42
damaged - 1.6%
2 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:28:42
damaged - 0.2%
AI
Fokker E.III
12:28:42
damaged - 0.5%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:28:42
damaged - 0.4%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:28:42
damaged - 0.1%
AI
Fokker E.III
12:28:43
damaged - 0.5%
2 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:28:43
damaged - 0.1%
AI
Fokker E.III
12:28:43
damaged - 0.4%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:28:43
damaged - 0.1%
AI
Fokker E.III
12:29:16
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:29:16
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:29:16
damaged - 0.1%
3 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:29:19
damaged - 0.1%
3 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:29:19
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:29:19
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:29:19
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:29:20
damaged - 0.4%
2 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:29:20
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:29:20
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:29:20
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:30:04
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:30:04
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:30:04
damaged - 0.4%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:30:04
damaged - 0.1%
AI
Fokker E.III
12:30:06
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:30:06
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:30:08
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:30:08
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:30:29
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:30:36
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:30:36
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:30:37
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:30:37
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:30:37
damaged - 0.2%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:30:38
damaged - 1.3%
2 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:30:38
damaged - 0.2%
AI
Fokker E.III
12:30:38
damaged - 1.6%
2 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:30:38
damaged - 0.2%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:30:38
damaged - 1.2%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:30:38
damaged - 0.2%
AI
Fokker E.III
12:31:15
damaged - 0.1%
4 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:31:15
damaged - 1.0%
2 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:31:15
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:31:18
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:31:20
damaged - 1.0%
2 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:31:20
damaged - 0.1%
AI
Fokker E.III
12:31:21
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:31:21
wounded - 39.0%
2 X BULLET_ENG_7-7X56_APSMK
AI
pilot
12:31:21
damaged - 5.3%
AI
Fokker E.III
12:31:21
damaged - 0.7%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:31:21
damaged - 0.1%
AI
Fokker E.III
12:31:26
damaged - 0.3%
2 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:31:26
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:31:26
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:31:26
damaged - 0.1%
AI
Fokker E.III
12:31:26
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:31:26
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:31:28
damaged - 0.1%
8 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:31:28
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:31:28
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:31:34
damaged - 0.1%
3 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:31:57
damaged - 0.1%
6 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:31:57
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:31:58
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:31:59
damaged - 0.4%
3 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:31:59
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:31:59
damaged - 0.9%
AI
Fokker E.III
12:31:59
damaged - 69.0%
2 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
12:31:59
SHOTDOWN
AI
Fokker E.III
12:31:59
wounded - 27.3%
AI
pilot
12:31:59
KILLED
AI
pilot
12:34:41
was damaged - 0.1%
6 X BULLET_GER_7-92X57_APSMK
AI
Halberstadt D.II
12:34:42
was damaged - 0.4%
BULLET_GER_7-92X57_APSMK
AI
Halberstadt D.II
12:34:42
was damaged - 0.1%
AI
Halberstadt D.II
12:35:00
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
12:35:59
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
12:36:04
damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
12:36:09
damaged - 1.1%
BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
12:36:09
damaged - 0.4%
BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
12:36:09
damaged - 0.1%
AI
Halberstadt D.II
12:36:10
damaged - 0.5%
BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
12:36:10
damaged - 0.1%
AI
Halberstadt D.II
12:36:23
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
12:36:26
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
12:36:26
damaged - 0.4%
BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
12:36:26
damaged - 0.1%
AI
Halberstadt D.II
12:37:22
damaged - 0.2%
11 X BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
12:37:22
damaged - 0.9%
2 X BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
12:37:22
damaged - 0.1%
AI
Halberstadt D.II
12:37:53
was damaged - 0.1%
3 X BULLET_GER_7-92X57_APSMK
AI
Halberstadt D.II
12:37:55
was damaged - 0.1%
9 X BULLET_GER_7-92X57_APSMK
AI
Halberstadt D.II
12:37:56
was damaged - 0.1%
BULLET_GER_7-92X57_APSMK
AI
Halberstadt D.II
12:37:56
was damaged - 0.1%
2 X BULLET_GER_7-92X57_APSMK
AI
Halberstadt D.II
12:37:56
was damaged - 0.1%
2 X BULLET_GER_7-92X57_APSMK
AI
Halberstadt D.II
12:38:14
damaged - 0.1%
4 X BULLET_ENG_7-7X56_APSMK
AI
Halberstadt D.II
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.