Ad Astra - Flying Circus
Knights of the Sky
Sortie: 30.11.2025 - 17:10 Dead
pilot: Player-357396
Back to sorties list
17:10:17
respawn
17:32:04
takeoff
17:51:08
damaged - 0.9%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
17:51:08
damaged - 0.1%
AI
Albatros D.Va
17:51:11
damaged - 0.5%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
17:51:11
damaged - 0.1%
AI
Albatros D.Va
17:51:12
damaged - 0.2%
3 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
17:51:12
damaged - 0.2%
2 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.Va
17:52:00
damaged - 0.9%
5 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
17:52:00
damaged - 0.1%
AI
Albatros D.II
17:52:51
was damaged - 0.2%
MG 34
AI
Spandau MG 08 AA
17:52:52
was damaged - 0.2%
2 X MG 34
AI
Spandau MG 08 AA
17:53:00
damaged - 0.2%
BULLET_ENG_7-7X56_APSMK
AI
Nieuport 17.C1
17:53:00
damaged - 0.7%
BULLET_ENG_7-7X56_APSMK
AI
Nieuport 17.C1
17:53:00
damaged - 0.1%
AI
Nieuport 17.C1
17:53:00
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Nieuport 17.C1
17:53:02
damaged - 0.1%
4 X BULLET_ENG_7-7X56_APSMK
AI
Nieuport 17.C1
17:53:03
damaged - 0.4%
2 X BULLET_ENG_7-7X56_APSMK
AI
Nieuport 17.C1
17:53:03
damaged - 1.1%
BULLET_ENG_7-7X56_APSMK
AI
Nieuport 17.C1
17:53:04
damaged - 0.4%
2 X BULLET_ENG_7-7X56_APSMK
AI
Nieuport 17.C1
17:53:04
damaged - 0.1%
AI
Nieuport 17.C1
17:53:24
damaged - 30.4%
AI
Nieuport 17.C1
17:53:24
SHOTDOWN
AI
Nieuport 17.C1
17:53:24
wounded - 7.5%
AI
pilot
17:53:24
KILLED
AI
pilot
17:57:00
was wounded - 49.2%
3 X BULLET_GER_7-92X57_APSMK
AI
Halberstadt D.II
17:57:00
was damaged - 6.0%
AI
Halberstadt D.II
17:57:00
was damaged - 0.7%
AI
Halberstadt D.II
17:57:00
was damaged - 0.1%
AI
Halberstadt D.II
17:57:00
was damaged - 0.1%
BULLET_GER_7-92X57_APSMK
AI
Halberstadt D.II
17:57:01
was damaged - 0.2%
4 X BULLET_GER_7-92X57_APSMK
AI
Halberstadt D.II
17:57:01
was damaged - 92.3%
2 X BULLET_GER_7-92X57_APSMK
AI
Halberstadt D.II
17:57:01
WAS SHOTDOWN
AI
Halberstadt D.II
17:57:01
was wounded - 50.8%
AI
Halberstadt D.II
17:57:01
WAS KILLED
AI
Halberstadt D.II
17:57:01
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.