Ad Astra - Flying Circus
Knights of the Sky
Sortie: 06.12.2025 - 20:27 Dead
pilot: J18_Rootbeer
Back to sorties list
20:27:16
respawn
20:31:32
takeoff
20:44:07
was damaged - 0.3%
BULLET_GER_7-92X57_APSMK
AI
DFW C.V turret
20:44:12
was damaged - 0.2%
BULLET_GER_7-92X57_APSMK
AI
DFW C.V turret
20:44:19
damaged - 0.6%
29 X BULLET_GER_7-92X57_APSMK
AI
Airco D.H.2
20:44:19
damaged - 0.1%
AI
Airco D.H.2
20:44:19
damaged - 0.1%
BULLET_GER_7-92X57_APSMK
AI
Airco D.H.2
20:44:20
damaged - 0.1%
2 X BULLET_GER_7-92X57_APSMK
AI
Airco D.H.2
20:44:21
damaged - 0.2%
3 X BULLET_GER_7-92X57_APSMK
AI
Airco D.H.2
20:44:23
damaged - 0.8%
BULLET_GER_7-92X57_APSMK
AI
Airco D.H.2
20:44:23
damaged - 0.1%
2 X BULLET_GER_7-92X57_APSMK
AI
Airco D.H.2
20:44:23
damaged - 0.7%
BULLET_GER_7-92X57_APSMK
AI
Airco D.H.2
20:44:23
damaged - 0.1%
AI
Airco D.H.2
20:44:25
damaged - 0.8%
5 X BULLET_GER_7-92X57_APSMK
AI
Airco D.H.2
20:44:25
damaged - 0.9%
AI
Airco D.H.2
20:44:25
damaged - 0.1%
BULLET_GER_7-92X57_APSMK
AI
Airco D.H.2
20:44:26
damaged - 0.2%
3 X BULLET_GER_7-92X57_APSMK
AI
Airco D.H.2
20:44:26
damaged - 0.2%
4 X BULLET_GER_7-92X57_APSMK
AI
Airco D.H.2
20:44:27
damaged - 92.8%
6 X BULLET_GER_7-92X57_APSMK
AI
Airco D.H.2
20:44:27
SHOTDOWN
AI
Airco D.H.2
20:44:28
was damaged - 0.1%
BULLET_GER_7-92X57_APSMK
AI
DFW C.V turret
20:46:05
damaged - 0.3%
2 X BULLET_GER_7-92X57_APSMK
Nieuport 17.C1
20:46:06
damaged - 1.2%
Nieuport 17.C1
20:46:06
damaged - 0.1%
Nieuport 17.C1
20:46:30
damaged - 1.1%
2 X BULLET_GER_7-92X57_APSMK
Nieuport 17.C1
20:46:30
damaged - 0.1%
Nieuport 17.C1
20:46:35
damaged - 1.9%
Nieuport 17.C1
20:46:35
damaged - 7.8%
Nieuport 17.C1
20:46:35
wounded - 95.9%
Nieuport 17.C1
20:46:35
damaged - 86.9%
Nieuport 17.C1
20:46:35
SHOTDOWN
Nieuport 17.C1
20:46:35
wounded - 4.1%
Nieuport 17.C1
20:46:35
KILLED
Nieuport 17.C1
20:46:35
damage - 0.5%
20:46:35
damage - 98.8%
20:46:35
wound - 40.6%
20:46:35
wound - 1.1%
20:46:35
wound - 58.3%
20:46:35
DIED
20:46:35
end
20:46:39
WAS SHOTDOWN
AI
DFW C.V turret
20:46:39
crashed
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.