Ad Astra - Flying Circus
Knights of the Sky
Sortie: 30.01.2026 - 14:28 Landed
pilot: SlakePheelb
Back to sorties list
14:28:47
respawn
14:30:56
takeoff
14:46:14
was damaged - 5.7%
NPC_SHELL_ENG_37_HE
Maxim Flak M14
14:46:14
was wounded - 32.0%
Maxim Flak M14
14:46:14
was damaged - 11.8%
Maxim Flak M14
14:46:14
was damaged - 1.4%
Maxim Flak M14
14:46:14
was damaged - 0.2%
Maxim Flak M14
14:46:24
damaged - 0.9%
3 X BULLET_ENG_7-7X56_APSMK
AI
AeType
14:46:24
damaged - 1.0%
BULLET_ENG_7-7X56_APSMK
AI
AeType
14:46:24
damaged - 1.0%
2 X BULLET_ENG_7-7X56_APSMK
AI
AeType
14:46:24
damaged - 1.0%
4 X BULLET_ENG_7-7X56_APSMK
AI
AeType
14:46:24
damaged - 0.5%
BULLET_ENG_7-7X56_APSMK
AI
AeType
14:46:24
damaged - 1.0%
3 X BULLET_ENG_7-7X56_APSMK
AI
AeType
14:46:24
damaged - 0.9%
BULLET_ENG_7-7X56_APSMK
AI
AeType
14:46:24
damaged - 0.9%
2 X BULLET_ENG_7-7X56_APSMK
AI
AeType
14:46:24
damaged - 1.4%
3 X BULLET_ENG_7-7X56_APSMK
AI
AeType
14:46:24
damaged - 0.5%
BULLET_ENG_7-7X56_APSMK
AI
AeType
14:46:24
damaged - 0.9%
2 X BULLET_ENG_7-7X56_APSMK
AI
AeType
14:46:24
damaged - 0.5%
BULLET_ENG_7-7X56_APSMK
AI
AeType
14:46:25
damaged - 1.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
AeType
14:46:25
damaged - 0.5%
BULLET_ENG_7-7X56_APSMK
AI
AeType
14:46:25
damaged - 0.5%
2 X BULLET_ENG_7-7X56_APSMK
AI
AeType
14:46:25
damaged - 1.6%
3 X BULLET_ENG_7-7X56_APSMK
AI
AeType
14:46:25
damaged - 0.5%
BULLET_ENG_7-7X56_APSMK
AI
AeType
14:46:25
damaged - 1.4%
3 X BULLET_ENG_7-7X56_APSMK
AI
AeType
14:46:25
damaged - 2.0%
5 X BULLET_ENG_7-7X56_APSMK
AI
AeType
14:46:25
damaged - 1.2%
2 X BULLET_ENG_7-7X56_APSMK
AI
AeType
14:46:25
damaged - 0.5%
BULLET_ENG_7-7X56_APSMK
AI
AeType
14:46:25
damaged - 1.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
AeType
14:46:25
damaged - 0.5%
BULLET_ENG_7-7X56_APSMK
AI
AeType
14:46:25
damaged - 1.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
AeType
14:46:25
was damaged - 2.3%
NPC_SHELL_ENG_37_HE
Maxim Flak M14
14:46:25
was damaged - 0.7%
Maxim Flak M14
14:46:26
damaged - 0.5%
BULLET_ENG_7-7X56_APSMK
AI
AeType
14:46:26
was damaged - 0.1%
Maxim Flak M14
14:46:26
damaged - 1.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
AeType
14:46:26
damaged - 0.5%
BULLET_ENG_7-7X56_APSMK
AI
AeType
14:46:26
damaged - 0.6%
BULLET_ENG_7-7X56_APSMK
AI
AeType
14:46:26
damaged - 0.6%
BULLET_ENG_7-7X56_APSMK
AI
AeType
14:46:48
damaged - 0.6%
4 X BULLET_ENG_7-7X56_APSMK
AI
AeType
14:46:49
damaged - 1.4%
4 X BULLET_ENG_7-7X56_APSMK
AI
AeType
14:46:49
damaged - 0.6%
AI
AeType
14:46:49
damaged - 0.6%
AI
AeType
14:46:49
damaged - 1.0%
2 X BULLET_ENG_7-7X56_APSMK
AI
AeType
14:46:49
damaged - 0.6%
AI
AeType
14:46:49
damaged - 0.6%
AI
AeType
14:46:49
damaged - 0.6%
AI
AeType
14:46:49
damaged - 1.8%
2 X BULLET_ENG_7-7X56_APSMK
AI
AeType
14:46:49
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:50
damaged - 0.6%
AI
AeType
14:46:51
damaged - 0.6%
AI
AeType
14:46:51
damaged - 0.6%
AI
AeType
14:46:51
damaged - 0.6%
AI
AeType
14:46:51
damaged - 0.6%
AI
AeType
14:46:51
damaged - 0.6%
AI
AeType
14:46:51
damaged - 0.6%
AI
AeType
14:46:51
damaged - 0.6%
AI
AeType
14:46:51
damaged - 0.6%
AI
AeType
14:46:51
damaged - 0.6%
AI
AeType
14:46:51
damaged - 0.6%
AI
AeType
14:46:51
damaged - 0.6%
AI
AeType
14:46:51
damaged - 0.6%
AI
AeType
14:46:51
damaged - 0.6%
AI
AeType
14:46:51
damaged - 0.6%
AI
AeType
14:46:51
damaged - 0.6%
AI
AeType
14:46:51
damaged - 0.6%
AI
AeType
14:46:51
damaged - 0.6%
AI
AeType
14:46:51
damaged - 0.6%
AI
AeType
14:46:51
damaged - 0.6%
AI
AeType
14:51:03
landed
14:51:28
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.