Ad Astra - Flying Circus
Knights of the Sky
Sortie: 07.02.2026 - 21:21 In Flight
pilot: =IRFC=kotori87
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21:21:49
respawn
21:21:50
takeoff
21:30:39
was damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
Sopwith Pup
21:30:39
damaged - 0.1%
2 X BULLET_GER_7-92X57_APSMK
Sopwith Pup
21:30:40
wounded - 73.2%
3 X BULLET_GER_7-92X57_APSMK
Sopwith Pup
21:30:40
damaged - 9.2%
Sopwith Pup
21:30:40
damaged - 1.2%
Sopwith Pup
21:30:40
damaged - 0.1%
Sopwith Pup
21:35:02
damaged - 0.1%
2 X BULLET_GER_7-92X57_APSMK
SPAD 7.C1 180hp
21:35:02
damaged - 0.2%
2 X BULLET_GER_7-92X57_APSMK
SPAD 7.C1 180hp
21:35:02
damaged - 2.4%
2 X BULLET_GER_7-92X57_APSMK
SPAD 7.C1 180hp
21:35:02
damaged - 0.3%
SPAD 7.C1 180hp
21:50:32
damaged - 0.9%
37 X BULLET_GER_7-92X57_APSMK
AI
Caquot
21:51:24
damaged - 0.9%
47 X BULLET_GER_7-92X57_APSMK
AI
Caquot
21:51:24
damaged - 0.5%
5 X BULLET_GER_7-92X57_APSMK
AI
Caquot
21:51:24
damaged - 0.5%
BULLET_GER_7-92X57_APSMK
AI
Caquot
21:51:25
damaged - 1.1%
4 X BULLET_GER_7-92X57_APSMK
AI
Caquot
21:51:25
damaged - 1.1%
BULLET_GER_7-92X57_APSMK
AI
Caquot
21:51:26
damaged - 1.2%
6 X BULLET_GER_7-92X57_APSMK
AI
Caquot
21:51:26
damaged - 0.6%
BULLET_GER_7-92X57_APSMK
AI
Caquot
21:51:26
damaged - 1.2%
BULLET_GER_7-92X57_APSMK
AI
Caquot
21:51:26
damaged - 0.6%
AI
Caquot
21:51:27
DESTROYED
AI
Caquot
21:55:58
damaged - 0.1%
BULLET_GER_7-92X57_APSMK
Albatros D.Va
21:56:47
damaged - 5.3%
BULLET_GER_7-92X57_APSMK
AI
searchlight
21:56:47
damaged - 4.2%
AI
searchlight
21:56:47
damaged - 20.6%
2 X BULLET_GER_7-92X57_APSMK
AI
searchlight
21:56:47
damaged - 8.4%
BULLET_GER_7-92X57_APSMK
AI
searchlight
21:56:48
damaged - 8.6%
BULLET_GER_7-92X57_APSMK
AI
searchlight
21:56:48
damaged - 17.2%
2 X BULLET_GER_7-92X57_APSMK
AI
searchlight
21:56:49
damaged - 4.2%
AI
searchlight
21:56:49
damaged - 3.5%
AI
searchlight
21:56:50
damaged - 9.2%
BULLET_GER_7-92X57_APSMK
AI
searchlight
21:56:50
damaged - 9.5%
2 X BULLET_GER_7-92X57_APSMK
AI
searchlight
21:56:50
damaged - 9.2%
AI
searchlight
21:56:50
DESTROYED
AI
searchlight
22:01:01
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.