Ad Astra - Flying Circus
Knights of the Sky
Sortie: 28.02.2026 - 07:45 Landed
pilot: Lubor_cz
Back to sorties list
07:45:19
respawn
07:50:52
takeoff
07:58:14
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
07:58:14
damaged - 0.3%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
07:58:14
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
07:58:15
damaged - 1.3%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
07:58:15
damaged - 0.2%
AI
Fokker E.III
07:58:28
damaged - 0.5%
3 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
07:58:28
damaged - 0.1%
AI
Fokker E.III
07:58:28
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
07:59:25
damaged - 0.1%
6 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
07:59:25
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
07:59:25
damaged - 1.3%
6 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
07:59:25
damaged - 0.2%
AI
Fokker E.III
07:59:26
damaged - 0.1%
3 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
07:59:26
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
07:59:26
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
07:59:26
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
07:59:26
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
07:59:26
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
07:59:26
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
07:59:26
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
07:59:26
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
07:59:26
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
07:59:27
damaged - 0.1%
3 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
07:59:35
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
07:59:35
damaged - 0.5%
4 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
07:59:35
damaged - 0.1%
AI
Fokker E.III
07:59:38
damaged - 94.4%
3 X BULLET_ENG_7-7X56_APSMK
AI
Fokker E.III
07:59:38
SHOTDOWN
AI
Fokker E.III
07:59:38
wounded - 100.0%
AI
pilot
07:59:38
KILLED
AI
pilot
08:03:37
damaged - 0.8%
15 X BULLET_ENG_7-7X56_APSMK
AI
Drachen
08:03:37
damaged - 0.8%
2 X BULLET_ENG_7-7X56_APSMK
AI
Drachen
08:03:38
damaged - 0.9%
2 X BULLET_ENG_7-7X56_APSMK
AI
Drachen
08:03:38
damaged - 0.9%
2 X BULLET_ENG_7-7X56_APSMK
AI
Drachen
08:03:41
damaged - 0.5%
3 X BULLET_ENG_7-7X56_APSMK
AI
Drachen
08:03:41
damaged - 0.6%
BULLET_ENG_7-7X56_APSMK
AI
Drachen
08:03:41
damaged - 0.5%
BULLET_ENG_7-7X56_APSMK
AI
Drachen
08:03:41
damaged - 0.5%
BULLET_ENG_7-7X56_APSMK
AI
Drachen
08:03:42
damaged - 0.5%
BULLET_ENG_7-7X56_APSMK
AI
Drachen
08:03:42
damaged - 0.6%
BULLET_ENG_7-7X56_APSMK
AI
Drachen
08:03:42
damaged - 0.6%
BULLET_ENG_7-7X56_APSMK
AI
Drachen
08:03:42
damaged - 0.6%
BULLET_ENG_7-7X56_APSMK
AI
Drachen
08:03:42
damaged - 0.6%
BULLET_ENG_7-7X56_APSMK
AI
Drachen
08:03:42
damaged - 0.5%
BULLET_ENG_7-7X56_APSMK
AI
Drachen
08:03:42
damaged - 0.6%
BULLET_ENG_7-7X56_APSMK
AI
Drachen
08:04:39
damaged - 0.6%
9 X BULLET_ENG_7-7X56_APSMK
AI
Drachen
08:04:41
damaged - 0.5%
7 X BULLET_ENG_7-7X56_APSMK
AI
Drachen
08:04:41
damaged - 0.5%
2 X BULLET_ENG_7-7X56_APSMK
AI
Drachen
08:04:42
damaged - 0.7%
5 X BULLET_ENG_7-7X56_APSMK
AI
Drachen
08:04:43
damaged - 0.7%
3 X BULLET_ENG_7-7X56_APSMK
AI
Drachen
08:04:45
damaged - 0.9%
12 X BULLET_ENG_7-7X56_APSMK
AI
Drachen
08:04:46
damaged - 0.9%
2 X BULLET_ENG_7-7X56_APSMK
AI
Drachen
08:04:46
damaged - 0.9%
2 X BULLET_ENG_7-7X56_APSMK
AI
Drachen
08:04:46
damaged - 0.9%
2 X BULLET_ENG_7-7X56_APSMK
AI
Drachen
08:04:46
damaged - 0.9%
3 X BULLET_ENG_7-7X56_APSMK
AI
Drachen
08:04:46
damaged - 0.9%
2 X BULLET_ENG_7-7X56_APSMK
AI
Drachen
08:05:03
was damaged - 1.3%
MG 34
AI
Spandau MG 08 AA
08:05:03
was damaged - 0.2%
AI
Spandau MG 08 AA
08:05:07
was damaged - 0.7%
2 X MG 34
AI
Spandau MG 08 AA
08:05:07
was damaged - 48.9%
AI
Spandau MG 08 AA
08:05:08
was damaged - 0.5%
3 X MG 34
AI
Spandau MG 08 AA
08:05:08
was damaged - 0.1%
AI
Spandau MG 08 AA
08:05:35
was wounded - 11.8%
3 X MG 34
AI
Spandau MG 08 AA
08:05:35
was damaged - 1.5%
AI
Spandau MG 08 AA
08:05:35
was damaged - 0.2%
AI
Spandau MG 08 AA
08:09:50
landed
08:09:50
damage - 0.2%
08:09:50
damage - 0.8%
08:09:50
damage - 1.0%
08:09:50
damage - 0.5%
08:09:50
damage - 0.1%
08:09:51
damage - 0.1%
08:09:51
damage - 0.1%
08:09:53
damage - 2.4%
08:09:53
damage - 0.3%
08:09:54
damage - 0.1%
08:36:24
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.