Ad Astra - Flying Circus
Knights of the Sky
Sortie: 14.03.2026 - 17:27 Dead
pilot: Lubor_cz
Back to sorties list
17:27:37
respawn
17:28:59
takeoff
17:33:03
damaged - 0.9%
3 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
17:33:03
damaged - 0.1%
AI
Albatros D.II
17:33:03
damaged - 0.2%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
17:33:05
damaged - 0.1%
6 X BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
17:33:06
wounded - 46.9%
8 X BULLET_ENG_7-7X56_APSMK
AI
pilot
17:33:06
damaged - 6.7%
AI
Albatros D.II
17:33:06
damaged - 0.8%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
17:33:06
damaged - 0.1%
AI
Albatros D.II
17:33:06
damaged - 0.2%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
17:33:06
damaged - 0.6%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
17:33:06
damaged - 0.1%
AI
Albatros D.II
17:33:07
damaged - 0.9%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
17:33:07
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
17:33:11
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
17:33:12
damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Albatros D.II
17:34:35
was damaged - 1.4%
BULLET_GER_7-92X57_APSMK
Albatros D.III
17:34:35
was damaged - 0.2%
Albatros D.III
17:34:36
was damaged - 0.1%
BULLET_GER_7-92X57_APSMK
Albatros D.III
17:34:40
was damaged - 0.1%
3 X BULLET_GER_7-92X57_APSMK
Albatros D.III
17:34:40
was damaged - 0.1%
Albatros D.III
17:34:46
was damaged - 1.7%
4 X BULLET_GER_7-92X57_APSMK
Albatros D.III
17:34:46
was damaged - 0.2%
BULLET_GER_7-92X57_APSMK
Albatros D.III
17:34:47
was damaged - 0.1%
6 X BULLET_GER_7-92X57_APSMK
Albatros D.III
17:34:47
was damaged - 0.1%
3 X BULLET_GER_7-92X57_APSMK
Albatros D.III
17:35:32
was damaged - 0.1%
2 X BULLET_GER_7-92X57_APSMK
AI
Pfalz D.IIIa
17:35:33
was damaged - 0.7%
5 X BULLET_GER_7-92X57_APSMK
AI
Pfalz D.IIIa
17:35:33
was damaged - 47.6%
AI
Pfalz D.IIIa
17:35:34
was damaged - 10.4%
AI
Pfalz D.IIIa
17:35:34
was damaged - 36.9%
AI
Pfalz D.IIIa
17:35:34
WAS SHOTDOWN
AI
Pfalz D.IIIa
17:35:34
was wounded - 99.7%
AI
Pfalz D.IIIa
17:35:34
WAS KILLED
AI
Pfalz D.IIIa
17:35:35
end
17:35:37
crashed
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.