Ad Astra - Flying Circus
Knights of the Sky
Sortie: 13.04.2026 - 17:46 Dead
pilot: SKG51_Logan_Wolf
Back to sorties list
17:46:36
respawn
17:48:22
takeoff
17:54:13
damaged - 0.3%
BULLET_GER_7-92X57_APSMK
AI
Nieuport 11.C1
17:54:13
damaged - 0.9%
BULLET_GER_7-92X57_APSMK
AI
Nieuport 11.C1
17:54:13
damaged - 0.1%
BULLET_GER_7-92X57_APSMK
AI
Nieuport 11.C1
17:54:13
damaged - 0.4%
BULLET_GER_7-92X57_APSMK
AI
Nieuport 11.C1
17:54:13
damaged - 0.1%
AI
Nieuport 11.C1
17:54:30
wounded - 59.0%
3 X BULLET_GER_7-92X57_APSMK
AI
pilot
17:54:30
damaged - 7.5%
AI
Nieuport 11.C1
17:54:30
damaged - 1.3%
BULLET_GER_7-92X57_APSMK
AI
Nieuport 11.C1
17:54:30
damaged - 0.2%
AI
Nieuport 11.C1
17:54:31
damaged - 0.1%
3 X BULLET_GER_7-92X57_APSMK
AI
Nieuport 11.C1
17:54:34
damaged - 0.3%
BULLET_GER_7-92X57_APSMK
AI
Nieuport 11.C1
17:54:34
damaged - 0.1%
BULLET_GER_7-92X57_APSMK
AI
Nieuport 11.C1
17:54:34
damaged - 1.1%
BULLET_GER_7-92X57_APSMK
AI
Nieuport 11.C1
17:54:34
damaged - 0.1%
AI
Nieuport 11.C1
17:54:40
damaged - 0.1%
2 X BULLET_GER_7-92X57_APSMK
AI
Nieuport 11.C1
17:54:44
damaged - 0.1%
BULLET_GER_7-92X57_APSMK
AI
Nieuport 11.C1
17:54:47
damaged - 0.4%
BULLET_GER_7-92X57_APSMK
AI
Nieuport 11.C1
17:54:48
damaged - 0.1%
AI
Nieuport 11.C1
17:54:50
damaged - 1.1%
3 X BULLET_GER_7-92X57_APSMK
AI
Nieuport 11.C1
17:54:50
damaged - 0.1%
AI
Nieuport 11.C1
17:54:51
damaged - 0.9%
BULLET_GER_7-92X57_APSMK
AI
Nieuport 11.C1
17:54:51
damaged - 0.1%
AI
Nieuport 11.C1
17:55:10
damaged - 0.1%
2 X BULLET_GER_7-92X57_APSMK
AI
Nieuport 11.C1
17:55:11
damaged - 0.3%
BULLET_GER_7-92X57_APSMK
AI
Nieuport 11.C1
17:55:11
damaged - 0.1%
BULLET_GER_7-92X57_APSMK
AI
Nieuport 11.C1
17:55:16
damaged - 0.1%
3 X BULLET_GER_7-92X57_APSMK
AI
Nieuport 11.C1
17:55:16
damaged - 83.7%
2 X BULLET_GER_7-92X57_APSMK
AI
Nieuport 11.C1
17:55:16
SHOTDOWN
AI
Nieuport 11.C1
17:55:16
wounded - 41.0%
AI
pilot
17:55:16
KILLED
AI
pilot
17:59:41
damaged - 1.1%
3 X BULLET_GER_7-92X57_APSMK
AI
Sopwith Triplane
17:59:41
damaged - 0.1%
BULLET_GER_7-92X57_APSMK
AI
Sopwith Triplane
17:59:41
damaged - 1.8%
2 X BULLET_GER_7-92X57_APSMK
AI
Sopwith Triplane
17:59:41
damaged - 0.2%
AI
Sopwith Triplane
17:59:41
damaged - 0.1%
BULLET_GER_7-92X57_APSMK
AI
Sopwith Triplane
17:59:41
damaged - 0.1%
2 X BULLET_GER_7-92X57_APSMK
AI
Sopwith Triplane
17:59:43
damaged - 0.1%
7 X BULLET_GER_7-92X57_APSMK
AI
Sopwith Triplane
17:59:44
damaged - 0.7%
2 X BULLET_GER_7-92X57_APSMK
AI
Sopwith Triplane
17:59:44
damaged - 0.1%
AI
Sopwith Triplane
17:59:44
damaged - 0.1%
2 X BULLET_GER_7-92X57_APSMK
AI
Sopwith Triplane
18:01:40
damaged - 0.1%
BULLET_GER_7-92X57_APSMK
AI
Sopwith Camel
18:01:40
damaged - 0.1%
2 X BULLET_GER_7-92X57_APSMK
AI
Sopwith Camel
18:01:49
damaged - 0.1%
4 X BULLET_GER_7-92X57_APSMK
AI
Sopwith Camel
18:01:49
damaged - 0.1%
6 X BULLET_GER_7-92X57_APSMK
AI
Sopwith Camel
18:01:56
damaged - 0.1%
7 X BULLET_GER_7-92X57_APSMK
AI
Sopwith Camel
18:01:56
damaged - 0.1%
2 X BULLET_GER_7-92X57_APSMK
AI
Sopwith Camel
18:01:59
damaged - 0.1%
4 X BULLET_GER_7-92X57_APSMK
AI
Sopwith Camel
18:01:59
damaged - 0.1%
4 X BULLET_GER_7-92X57_APSMK
AI
Sopwith Camel
18:01:59
damaged - 0.2%
AI
Sopwith Camel
18:01:59
damaged - 0.6%
2 X BULLET_GER_7-92X57_APSMK
AI
Sopwith Camel
18:01:59
damaged - 0.3%
BULLET_GER_7-92X57_APSMK
AI
Sopwith Camel
18:01:59
damaged - 0.1%
BULLET_GER_7-92X57_APSMK
AI
Sopwith Camel
18:02:01
damaged - 0.1%
3 X BULLET_GER_7-92X57_APSMK
AI
Sopwith Camel
18:02:04
damaged - 0.9%
BULLET_GER_7-92X57_APSMK
AI
Sopwith Camel
18:02:04
damaged - 0.1%
AI
Sopwith Camel
18:02:05
damaged - 0.1%
4 X BULLET_GER_7-92X57_APSMK
AI
Sopwith Camel
18:02:05
damaged - 0.2%
4 X BULLET_GER_7-92X57_APSMK
AI
Sopwith Camel
18:02:07
damaged - 0.3%
3 X BULLET_GER_7-92X57_APSMK
AI
Sopwith Camel
18:02:07
damaged - 83.6%
2 X BULLET_GER_7-92X57_APSMK
AI
Sopwith Camel
18:02:07
SHOTDOWN
AI
Sopwith Camel
18:02:07
wounded - 83.0%
AI
pilot
18:02:07
KILLED
AI
pilot
18:02:11
damage - 0.2%
18:02:11
damage - 99.8%
18:02:31
BAILOUT
18:02:31
end
18:02:31
wound - 100.0%
18:02:31
DIED
18:02:32
crashed
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.