Ad Astra - Flying Circus
Knights of the Sky
Sortie: 26.04.2026 - 18:24 In Flight
pilot: J13Aleksey_Ufa
Back to sorties list
18:24:23
respawn
18:24:58
takeoff
18:28:17
was damaged - 1.4%
BULLET_ENG_7-7X56_APSMK
AI
Nieuport 17.C1
18:28:17
was damaged - 0.2%
AI
Nieuport 17.C1
18:28:24
was damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Sopwith Camel
18:28:24
was damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Sopwith Camel
18:28:25
was damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Sopwith Camel
18:28:25
was damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Nieuport 17.C1 GBR
18:28:25
was damaged - 0.2%
BULLET_ENG_7-7X56_APSMK
AI
Nieuport 17.C1 GBR
18:28:46
was damaged - 0.6%
2 X BULLET_ENG_7-7X56_APSMK
AI
Sopwith Triplane
18:28:46
was damaged - 0.1%
AI
Sopwith Triplane
18:28:46
was damaged - 0.1%
3 X BULLET_ENG_7-7X56_APSMK
AI
Sopwith Triplane
18:29:00
damaged - 0.2%
2 X BULLET_GER_7-92X57_APSMK
AI
Sopwith Camel
18:29:08
was damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Nieuport 17.C1
18:29:37
was damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Nieuport 17.C1
18:29:38
was damaged - 0.1%
BULLET_ENG_7-7X56_APSMK
AI
Nieuport 17.C1
18:29:45
damaged - 0.1%
2 X BULLET_GER_7-92X57_APSMK
AI
Nieuport 17.C1 GBR
18:30:09
damaged - 0.1%
BULLET_GER_7-92X57_APSMK
AI
Nieuport 17.C1 GBR
18:30:15
damaged - 0.4%
2 X BULLET_GER_7-92X57_APSMK
AI
Nieuport 17.C1 GBR
18:30:15
damaged - 0.1%
AI
Nieuport 17.C1 GBR
18:31:08
damaged - 0.1%
4 X BULLET_GER_7-92X57_APSMK
AI
Sopwith Triplane
18:31:11
damaged - 99.8%
4 X BULLET_GER_7-92X57_APSMK
AI
Sopwith Triplane
18:31:11
SHOTDOWN
AI
Sopwith Triplane
18:31:11
wounded - 54.5%
3 X BULLET_GER_7-92X57_APSMK
AI
pilot
18:31:48
was damaged - 0.8%
3 X BULLET_ENG_7-7X56_APSMK
AI
Sopwith Camel
18:31:48
was damaged - 0.1%
AI
Sopwith Camel
18:31:49
was damaged - 0.1%
4 X BULLET_ENG_7-7X56_APSMK
AI
Sopwith Camel
18:31:49
was damaged - 0.1%
AI
Sopwith Camel
18:31:50
was damaged - 0.1%
12 X BULLET_ENG_7-7X56_APSMK
AI
Sopwith Camel
18:31:50
was damaged - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
AI
Sopwith Camel
18:32:29
end
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.