Ad Astra - Flying Circus
Knights of the Sky
Sortie: 16.05.2026 - 20:49 Dead
pilot: =69.GIAP=VLADI
Back to sorties list
20:49:35
respawn
20:50:22
takeoff
20:51:11
damaged - 0.1%
8 X BULLET_ENG_7-7X56_APSMK
DFW C.V
20:51:12
damaged - 0.1%
3 X BULLET_ENG_7-7X56_APSMK
DFW C.V
20:51:12
damaged - 0.3%
DFW C.V
20:51:12
damaged - 0.3%
DFW C.V
20:51:12
damaged - 0.2%
DFW C.V
20:51:12
damaged - 0.1%
DFW C.V
20:51:12
damaged - 0.1%
DFW C.V
20:51:12
damaged - 1.1%
DFW C.V
20:51:12
damaged - 3.0%
DFW C.V
20:51:12
damaged - 0.8%
DFW C.V
20:51:12
damaged - 1.1%
DFW C.V
20:51:12
damaged - 0.1%
DFW C.V
20:51:12
damaged - 0.1%
DFW C.V
20:51:12
damaged - 0.3%
DFW C.V
20:51:12
damaged - 0.1%
DFW C.V
20:51:12
damaged - 5.2%
DFW C.V
20:51:12
damaged - 0.7%
DFW C.V
20:51:12
damaged - 0.2%
DFW C.V
20:51:12
damaged - 4.7%
DFW C.V
20:51:12
damaged - 0.6%
DFW C.V
20:51:12
damaged - 35.0%
DFW C.V
20:51:12
damaged - 0.1%
DFW C.V
20:51:12
damage - 0.3%
20:51:12
damage - 2.3%
20:51:12
damage - 0.3%
20:51:12
damage - 0.1%
20:51:12
damage - 0.1%
20:51:12
damage - 0.1%
20:51:12
damage - 0.1%
20:51:12
damage - 0.2%
20:51:12
damage - 0.2%
20:51:12
damage - 0.1%
20:51:12
damaged - 7.8%
DFW C.V
20:51:12
damage - 2.7%
20:51:12
damaged - 1.4%
DFW C.V
20:51:12
damage - 0.6%
20:51:12
damaged - 7.0%
DFW C.V
20:51:12
damage - 0.1%
20:51:13
damaged - 0.9%
DFW C.V
20:51:13
damaged - 0.1%
DFW C.V
20:51:13
damaged - 0.4%
DFW C.V
20:51:13
damaged - 0.3%
DFW C.V
20:51:13
wounded - 100.0%
DFW C.V turret
20:51:13
KILLED
DFW C.V turret
20:51:13
damage - 2.5%
20:51:13
damage - 0.3%
20:51:13
damage - 2.6%
20:51:13
damage - 0.6%
20:51:13
damage - 0.1%
20:51:14
damage - 0.1%
20:51:14
damaged - 1.4%
DFW C.V
20:51:14
damaged - 0.2%
DFW C.V
20:51:15
damaged - 2.4%
DFW C.V
20:51:15
damaged - 0.3%
DFW C.V
20:51:15
SHOTDOWN
DFW C.V
20:51:16
damage - 0.1%
20:51:16
damage - 0.1%
20:51:16
damage - 0.1%
20:51:16
damage - 6.8%
20:51:16
damage - 40.5%
20:51:16
damage - 38.8%
20:51:16
wound - 100.0%
20:51:16
DIED
20:51:16
end
20:51:17
landed
20:51:28
DESTROYED
DFW C.V turret
* Ammo types are not attached to damage logs in the log files. "Ammo hit" logs are attached via processing to damage logs using an educated guess, so it may be incorrect.