WW1 Dynamic Campaign Server
Knights of the Sky
Surtida: 29.12.2024 - 21:46 Pousou
piloto: -=LAP=-DeeZeee
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21:46:36
respawn
21:47:20
decolou
21:53:20
ferido - 50.7%
46 X BULLET_ENG_7-7X56_APSMK
IA
pilot
21:53:20
ferido - 49.3%
3 X BULLET_ENG_7-7X56_APSMK
IA
pilot
21:53:20
MORTO
IA
pilot
21:54:10
danificado - 0.2%
2 X BULLET_ENG_7-7X56_APSMK
IA
Halberstadt D.II
21:54:10
danificado - 0.2%
2 X BULLET_ENG_7-7X56_APSMK
IA
Halberstadt D.II
21:54:25
danificado - 1.2%
7 X BULLET_ENG_7-7X56_APSMK
IA
Halberstadt D.II
21:54:25
danificado - 0.2%
IA
Halberstadt D.II
21:54:25
danificado - 0.2%
2 X BULLET_ENG_7-7X56_APSMK
IA
Halberstadt D.II
21:54:26
danificado - 0.1%
2 X BULLET_ENG_7-7X56_APSMK
IA
Halberstadt D.II
21:54:36
danificado - 0.2%
4 X BULLET_ENG_7-7X56_APSMK
IA
Halberstadt D.II
21:54:36
danificado - 0.9%
BULLET_ENG_7-7X56_APSMK
IA
Halberstadt D.II
21:54:36
danificado - 0.1%
BULLET_ENG_7-7X56_APSMK
IA
Halberstadt D.II
21:54:36
danificado - 0.2%
2 X BULLET_ENG_7-7X56_APSMK
IA
Halberstadt D.II
21:54:36
danificado - 0.1%
BULLET_ENG_7-7X56_APSMK
IA
Halberstadt D.II
21:54:37
danificado - 0.1%
6 X BULLET_ENG_7-7X56_APSMK
IA
Halberstadt D.II
21:54:43
danificado - 0.1%
4 X BULLET_ENG_7-7X56_APSMK
IA
Halberstadt D.II
21:54:43
ferido - 47.4%
2 X BULLET_ENG_7-7X56_APSMK
IA
pilot
21:54:43
danificado - 6.4%
2 X BULLET_ENG_7-7X56_APSMK
IA
Halberstadt D.II
21:54:43
ferido - 47.9%
IA
pilot
21:54:43
danificado - 7.3%
BULLET_ENG_7-7X56_APSMK
IA
Halberstadt D.II
21:54:43
danificado - 1.0%
IA
Halberstadt D.II
21:54:43
danificado - 0.1%
IA
Halberstadt D.II
21:55:02
ABATIDO
IA
Halberstadt D.II
21:55:02
MORTO
IA
pilot
21:58:34
dano - 0.2%
21:58:34
dano - 0.8%
21:58:34
dano - 1.0%
21:58:34
dano - 0.5%
21:58:34
dano - 0.1%
21:58:34
dano - 0.1%
21:58:34
aterrissou
21:58:34
dano - 2.7%
21:58:34
dano - 0.8%
21:58:34
dano - 0.1%
21:58:35
dano - 0.1%
21:58:35
dano - 2.1%
21:58:35
dano - 0.3%
21:58:35
dano - 0.1%
21:58:36
dano - 2.4%
21:58:36
dano - 0.3%
21:58:36
dano - 44.2%
21:58:36
dano - 7.0%
21:58:36
dano - 0.9%
21:58:36
dano - 0.1%
21:59:24
fim
* * Les types de munitions ne sont pas rattachés aux dégâts dans le fichier journal.